Juliana vs Samar Gemcursed

Overall comparison

HERO Fraction Element Type Rarity Aura
Juliana The Sacred Order Magic Attack Epic Crit rate 20%
Place: Arena
Samar Gemcursed Dwarves Spirit HP Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Juliana 60 6 15360 1398 881 103 15 60 30 0
Samar Gemcursed 60 6 21480 +6120 936 -462 1211 +330 98 -5 15 60 80 +50 0

Skills comparison

Juliana

Battledance

Formula: 2.4*ATK
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. Each critical hit fills this Champion's Turn Meter by 10%.

Lethal Partner

Formula: 3*ATK
Formula: -0.5
Places a 30% [Increase C. RATE] buff on this Champion for 2 turns, then attacks 1 enemy 2 times. Places a 5% [Poison] debuff on the target for 3 turns if this attack is critical. [Will ignore 50% of the target's DEF when Romero is on the same team.]
Cooldown: 3

Fire of Purgation

Formula: 6*ATK
Attacks 1 enemy. Removes all buffs from the target. Has a 75% chance of placing a [HP Burn] debuff for 3 turns.
Cooldown: 4
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Samar Gemcursed

Crystal Flesh

Formula: 0.25*HP
Formula: 0.15*MAX_STAMINA
Formula: 0.15*DEALT_DMG
Attacks 1 enemy. Heals by 15% of the damage inflicted if this Champion has 50% HP or less. Fills this Champion’s Turn Meter by 15% if he has more than 50% HP.

Emerald Curse

Formula: 0.35*HP
Formula: (ABS(HP_PERC-REL_TRG_HP_PERC)*DMG_MUL)+(ABS(BUFF_COUNT-REL_TRG_BUFF_COUNT)/10*DMG_MUL)
Attacks 1 enemy. Inflicts bonus damage equal to the difference in HP percentage levels between this Champion and the target (+1% damage for every 1% difference). Inflicts bonus damage equal to the difference in number of buffs on this Champion and the target (+10% damage per buff).
Cooldown: 4

Boon Subversion

Formula: 0.2*HP
Formula: 0.2*HP
Attacks all enemies. Has an 80% chance of stealing 2 random buffs before attacking. Places an extra hit on enemies that have any buffs left.
Cooldown: 5

Diamond Skin [P]

Formula: -DEALT_DMG
[Passive Effect] Places a [Block Damage] buff on this Champion for 1 turn at the start of each Round. [Active Effect] Blocks incoming damage and places a [Block Damage] buff on this Champion for 1 turn when they receive a hit that would drop their HP below 30%.
Cooldown: 4