Karato Foxhunter vs Demytha

Overall comparison

HERO Fraction Element Type Rarity Aura
Karato Foxhunter Shadowkin Spirit Attack Legendary Crit rate 20%
Place: All battles
Demytha Dwarves Void Support Epic Defence 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Karato Foxhunter 60 6 17340 1564 859 99 15 63 30 10
Demytha 60 6 18990 +1650 749 -815 1288 +429 102 +3 15 50 -13 30 0 -10

Skills comparison

Karato Foxhunter

Three Visitations

Formula: 1.5*ATK
Formula: 1.5*ATK
Formula: 1.5*ATK
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 25% [Weaken] debuff for 2 turns.

Bedevil

Formula: 6.5*ATK
Formula: 6.5*ATK
Formula: 6.5*ATK
Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Grants an Extra turn and resets the cooldown of this skill if Yumeko is on the same team and this skill kills an enemy.
Cooldown: 4

Suppression Ward

Formula: 4.65*ATK
Formula: 4.65*ATK
Formula: 4.65*ATK
Attacks all enemies. Has an 80% chance of placing a [Block Active Skills] debuff for 2 turns. This debuff cannot be resisted if Yumeko is on the same team.
Cooldown: 4

Stoicism [P]

Damage inflicted by this Champion cannot be decreased by enemy Passive skills or Masteries, except by the Passive skills of Bosses. Damage inflicted by this Champion cannot be increased by either this Champion's Masteries or ally Passive skills, except when attacking Bosses. Whenever Yumeko dies, instantly grants a turn to this Champion and resets the cooldowns of each of this Champion’s skills.
Demytha

Fires of Old

Formula: 3.2*ATK
Attacks 1 enemy 2 times. Each hit places a [Shield] buff for 2 turns, equal to 10% of this Champion's MAX HP, on the ally with the lowest HP (except this Champion).

Light of the Deep

Formula: (0.025*TRG_HP)+((0.025*TRG_HP)*(totalIncreasedTurnsCountBySkill+totalDecreasedTurnsCountBySkill))
Increases the duration of all ally buffs by 1 turn, then decreases the duration of all ally debuffs by 1 turn. Also heals all allies by 2.5% of their MAX HP. Heals by a further 2.5% MAX HP for each turn added to or removed from the duration of buffs and debuffs by this skill.
Cooldown: 4

Channel the Bloodline

Places a [Block Damage] buff on all allies for 1 turn, and a 15% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 5
-