Karato Foxhunter vs Shirimani

Overall comparison

HERO Fraction Element Type Rarity Aura
Karato Foxhunter Shadowkin Spirit Attack Legendary Crit rate 20%
Place: All battles
Shirimani High Elves Force Support Legendary Defence 33%
Place: Crypts

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Karato Foxhunter 60 6 17340 1564 859 99 15 63 30 10
Shirimani 60 6 19980 +2640 1167 -397 1079 +220 104 +5 15 50 -13 40 +10 0 -10

Skills comparison

Karato Foxhunter

Three Visitations

Formula: 1.5*ATK
Formula: 1.5*ATK
Formula: 1.5*ATK
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 25% [Weaken] debuff for 2 turns.

Bedevil

Formula: 6.5*ATK
Formula: 6.5*ATK
Formula: 6.5*ATK
Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Grants an Extra turn and resets the cooldown of this skill if Yumeko is on the same team and this skill kills an enemy.
Cooldown: 4

Suppression Ward

Formula: 4.65*ATK
Formula: 4.65*ATK
Formula: 4.65*ATK
Attacks all enemies. Has an 80% chance of placing a [Block Active Skills] debuff for 2 turns. This debuff cannot be resisted if Yumeko is on the same team.
Cooldown: 4

Stoicism [P]

Damage inflicted by this Champion cannot be decreased by enemy Passive skills or Masteries, except by the Passive skills of Bosses. Damage inflicted by this Champion cannot be increased by either this Champion's Masteries or ally Passive skills, except when attacking Bosses. Whenever Yumeko dies, instantly grants a turn to this Champion and resets the cooldowns of each of this Champion’s skills.
Shirimani

Bolts of Cold

Formula: 1.4*ATK
Attacks 3 times at random. Has a 25% chance of placing a [Freeze] debuff for 1 turn.

Rejuvenating Wave

Formula: 0.5*TRG_HP
Formula: 0.2*TRG_HP
Heals 1 ally by 50% and other allies by 20% of their MAX HP. Places a 15% [Continuous Heal] buff for 2 turns on targets with full HP.
Cooldown: 4

Ice Storm

Formula: 4.1*ATK
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Has an 80% chance of placing a [Freeze] debuff for 1 turn. Fills this Champion's Turn Meter by 10% for each attacked enemy.
Cooldown: 5
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