Kinagashi vs Samar Gemcursed

Overall comparison

HERO Fraction Element Type Rarity Aura
Kinagashi Shadowkin Spirit Support Epic -
Samar Gemcursed Dwarves Spirit HP Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Kinagashi 60 6 18165 1079 1013 105 15 50 30 0
Samar Gemcursed 60 6 21480 +3315 936 -143 1211 +198 98 -7 15 60 +10 80 +50 0

Skills comparison

Kinagashi

Leaping Sword Art

Formula: 1.95*ATK
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit has a 30% chance of decreasing the target’s Turn Meter by 10%.

United Front

Formula: 0.15*MAX_STAMINA
Teams up with a random ally to attack a single enemy. Also fills the Turn Meters of all allies by 15%.
Cooldown: 5

Recall From Death

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives an ally with 50% HP and 50% Turn Meter. Also places a 60% [Increase DEF] buff on the ally for 2 turns.
Cooldown: 6
-
Samar Gemcursed

Crystal Flesh

Formula: 0.25*HP
Formula: 0.15*MAX_STAMINA
Formula: 0.15*DEALT_DMG
Attacks 1 enemy. Heals by 15% of the damage inflicted if this Champion has 50% HP or less. Fills this Champion’s Turn Meter by 15% if he has more than 50% HP.

Emerald Curse

Formula: 0.35*HP
Formula: (ABS(HP_PERC-REL_TRG_HP_PERC)*DMG_MUL)+(ABS(BUFF_COUNT-REL_TRG_BUFF_COUNT)/10*DMG_MUL)
Attacks 1 enemy. Inflicts bonus damage equal to the difference in HP percentage levels between this Champion and the target (+1% damage for every 1% difference). Inflicts bonus damage equal to the difference in number of buffs on this Champion and the target (+10% damage per buff).
Cooldown: 4

Boon Subversion

Formula: 0.2*HP
Formula: 0.2*HP
Attacks all enemies. Has an 80% chance of stealing 2 random buffs before attacking. Places an extra hit on enemies that have any buffs left.
Cooldown: 5

Diamond Skin [P]

Formula: -DEALT_DMG
[Passive Effect] Places a [Block Damage] buff on this Champion for 1 turn at the start of each Round. [Active Effect] Blocks incoming damage and places a [Block Damage] buff on this Champion for 1 turn when they receive a hit that would drop their HP below 30%.
Cooldown: 4