Krakarth vs Elegaius

Overall comparison

HERO Fraction Element Type Rarity
Krakarth Dark Elves Force HP Epic
Elegaius Undead Hordes Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Krakarth 60 6 20475 749 1189 98 15 50 45 0
Elegaius 60 6 22305 +1830 881 +132 1211 +22 106 +8 15 50 30 -15 20 +20

Skills comparison

Krakarth

Magnificent Scepter

Formula: 0.2*HP
Attacks 1 enemy. Has a 30% chance of removing 1 random debuff from a random ally. Will not remove a debuff from this Champion.

Eternal Return

Formula: 0.3*HP
Attacks 1 enemy. Places a [Revive On Death] buff on this Champion for 2 turns.
Cooldown: 5

Lordly Might

Places a 25% [Strengthen] buff and a [Shield] buff equal to 20% of this Champion’s MAX HP on all allies for 2 turns.
Cooldown: 7

Great Pillar [P]

Formula: 0.15*relationShieldValue
Increases the value of all [Shield] buffs placed on all allies by 15% when the buffs are placed.
Elegaius

Spirits of Spite

Formula: 0.18*HP
Attacks 1 enemy. Has a 50% chance of placing a [Block Active Skills] debuff for 2 turns.

Dead Stop

Formula: 0.27*HP
Attacks 1 enemy. Puts the target's skills on cooldown. Also places a [Block Buffs] debuff for 2 turns. If there are any enemy Champions that share the same Affinity as the initial target, also puts all their skills on cooldown and places a [Block Buffs] debuff on them for 2 turns.
Cooldown: 4

Ghost Rage

Formula: 0.2*HP
Formula: 0.2*MAX_STAMINA+(0.1*MAX_STAMINA*removedEffectsCount)
Attacks all enemies. Has a 75% chance of removing all buffs. Also has a 75% chance of decreasing all enemies' Turn Meters by 20%. Decreases each enemy's Turn Meter by an additional 10% for each buff removed.
Cooldown: 5

Spurned by Death [P]

Formula: -DEALT_DMG+CUR_HP-1
Formula: 0.3*HP
Formula: 0.3*MAX_STAMINA
Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 30% of their MAX HP, fills their Turn Meter by 30%, and places a [Shield] buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.
Cooldown: 5