Krakarth vs Skartorsis

Overall comparison

HERO Fraction Element Type Rarity Aura
Krakarth Dark Elves Force HP Epic -
Skartorsis Undead Hordes Force Support Legendary Speed 33%
Place: Dungeons

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Krakarth 60 6 20475 749 1189 98 15 50 45 0
Skartorsis 60 6 20145 -330 859 +110 1376 +187 109 +11 15 50 40 -5 0

Skills comparison

Krakarth

Magnificent Scepter

Formula: 0.2*HP
Attacks 1 enemy. Has a 30% chance of removing 1 random debuff from a random ally. Will not remove a debuff from this Champion.

Eternal Return

Formula: 0.3*HP
Attacks 1 enemy. Places a [Revive On Death] buff on this Champion for 2 turns.
Cooldown: 5

Lordly Might

Places a 25% [Strengthen] buff and a [Shield] buff equal to 20% of this Champion’s MAX HP on all allies for 2 turns.
Cooldown: 7

Great Pillar [P]

Formula: 0.15*relationShieldValue
Increases the value of all [Shield] buffs placed on all allies by 15% when the buffs are placed.
Skartorsis

Hand of Doom

Formula: 4*ATK
Attacks all enemies. Has a 50% chance of stealing 1 random buff from each enemy. Then applies a [Buff Spread] effect, taking 1 random buff from this Champion and placing it on all allies.

Command

Places a 50% [Increase ATK] buff and a 50% [Increase ACC] buff on all allies for 2 turns. Decreases the cooldowns of all ally skills, except this Champion's, by 1 turn.
Cooldown: 4

Rebirth

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Formula: 0.25*HP+0.05*HP*unappliedStatusEffectsCount
Formula: 0.1*MAX_STAMINA+0.1*MAX_STAMINA*unappliedStatusEffectsCount
Revives all allies with 50% HP and 50% Turn Meter. Removes all debuffs from all allies, then heals them by 25% of this Champion's MAX HP and fills their Turn Meters by 10%. Heals each ally by an additional 5% of this Champion's MAX HP and fills their Turn Meter by an additional 10% for each debuff removed from them. This skill can be used even if there are no dead allies.
Cooldown: 6

Mortal Momentum [P]

Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
At the end of this Champion's turn, fills this Champion's Turn Meter by 10%. Will fill this Champion's Turn Meter by 20% instead if at least one ally is dead.