Kreela Witch-Arm vs Archmage Hellmut

Overall comparison

HERO Fraction Element Type Rarity Aura
Kreela Witch-Arm Orcs Magic Support Legendary -
Archmage Hellmut Banner Lords Magic Support Epic Speed 17%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Kreela Witch-Arm 60 6 16680 1244 1222 99 15 57 30 0
Archmage Hellmut 60 6 18825 +2145 925 -319 1123 -99 108 +9 15 50 -7 30 0

Skills comparison

Kreela Witch-Arm

Witchlight Barrier

Formula: 4.6*ATK
Attacks 1 enemy. Places a [Shield] buff equal to 10% of this Champion’s MAX HP on the ally with the lowest HP for 2 turns.

Blinding Glow

Formula: 5.1*ATK
Attacks 1 enemy. Places a [Stun] debuff for 1 turn. Has an 80% chance of teaming up with 3 random allies to attack a random enemy. Allies joining the attack will use their default skills.
Cooldown: 4

War Weirding

Formula: 4.4*ATK
Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on all allies for 3 turns, then attacks all enemies.
Cooldown: 5
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Archmage Hellmut

Arcane Dynamo

Formula: 4.8*ATK
Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Fills this Champion's Turn Meter by 10%. Fills the Turn Meter by 20% if this attack is critical.

Timeslip

Formula: 6*ATK
Formula: 3.5*ATK
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Also attacks all other enemies if the first attack is critical. The second hit has a 50% chance of placing a [Stun] debuff for 1 turn. After attacking, decreases the Turn Meters of each enemy without a [Stun] debuff by 20%.
Cooldown: 4

Psychic Guidance

Places a 30% [Increase SPD] buff, a 30% [Increase C. RATE] buff, and a 30% [Increase C. DMG] buff on all allies for 2 turns.
Cooldown: 5

Chrono Isolation [P]

Immune to Turn Meter reduction effects from enemies.