Kreela Witch-Arm vs Kalvalax

Overall comparison

HERO Fraction Element Type Rarity Aura
Kreela Witch-Arm Orcs Magic Support Legendary -
Kalvalax Knight Revenant Spirit Attack Legendary Speed 19%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Kreela Witch-Arm 60 6 16680 1244 1222 99 15 57 30 0
Kalvalax 60 6 12720 -3960 1663 +419 1068 -154 99 15 63 +6 30 10 +10

Skills comparison

Kreela Witch-Arm

Witchlight Barrier

Formula: 4.6*ATK
Attacks 1 enemy. Places a [Shield] buff equal to 10% of this Champion’s MAX HP on the ally with the lowest HP for 2 turns.

Blinding Glow

Formula: 5.1*ATK
Attacks 1 enemy. Places a [Stun] debuff for 1 turn. Has an 80% chance of teaming up with 3 random allies to attack a random enemy. Allies joining the attack will use their default skills.
Cooldown: 4

War Weirding

Formula: 4.4*ATK
Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on all allies for 3 turns, then attacks all enemies.
Cooldown: 5
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Kalvalax

Oozing Greatsword

Formula: 3.5*ATK
Formula: EffectsAppliedOnRelationTargetCountOfKind(ContinuousDamage_KindId)*0.025*HP
Attacks 1 enemy. Has a 40% chance of increasing the duration of all [Poison] debuffs on the target by 1 turn. Heals this Champion by 2.5% of their MAX HP for each [Poison] debuff on the target.

Corruption Locus

Formula: 2*ATK
Formula: EffectsAppliedOnRelationTargetCountOfKind(ContinuousDamage_KindId)
Attacks 1 enemy. Places an extra hit for each [Poison] debuff on the target (up to 3 extra hits).
Cooldown: 3

Storm of Vitriol

Formula: (3.5*ATK)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)*0.01*TRG_HP)
Attacks all enemies. Damage increases according to the number of [Poison] debuffs on each target.
Cooldown: 4

Pestilence [P]

Places four 5% [Poison] debuffs on all enemies for 2 turns at the start of each round. Has a 50% chance of placing a 5% [Poison] debuff on all enemies for 1 turn at the start of each turn. Whenever an enemy places a [Poison] debuff on this Champion, instantly removes it and replaces it with a 15% [Continuous Heal] buff for 2 turns instead.
Cooldown: 1