Lady Eresh vs Emic Trunkheart

Overall comparison

HERO Fraction Element Type Rarity Aura
Lady Eresh Knight Revenant Force Attack Epic -
Emic Trunkheart Sylvan Watchers Void HP Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Lady Eresh 60 6 15030 1365 936 96 15 60 30 0
Emic Trunkheart 60 6 23130 +8100 848 -517 1189 +253 105 +9 15 50 -10 50 +20 0

Skills comparison

Lady Eresh

Meticulous Adversary

Formula: 1.8*ATK
Attacks 1 enemy 2 times. Each hit has a 25% chance of placing a 25% [Weaken] debuff for 2 turns.

Blur of Knives

Formula: 3.8*ATK
Formula: 0.1*MAX_STAMINA*aliveEnemiesCount
Attacks all enemies. Has a 20% chance of granting an Extra Turn. If an Extra Turn is not granted, fills this Champion’s Turn Meter by 10% for each living enemy instead.
Cooldown: 4

Deathrite Evocation

Places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 3 turns, then grants an Extra Turn.
Cooldown: 5

Slip Between [P]

Places a [Perfect Veil] buff on this Champion for 2 turns whenever their HP drops below 50%.
Cooldown: 5
Emic Trunkheart

Earthroot Tendril

Formula: 0.24*HP
Formula: 0.25*SHIELDS_SUM_VALUE
Formula: 0.25*TRG_SHIELDS_SUM_VALUE
Attacks 1 enemy. Increases the value of all [Shield] buffs on this Champion by 25%. Also increases the value of any [Shield] buffs on the ally with the lowest HP by 25%. The increased value of the [Shield] buffs cannot exceed 10,000 HP.

Vinequake

Formula: 0.27*HP
Attacks all enemies. Places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns. Decreases the cooldown of all ally skills, except this Champion’s, by 1 turn.
Cooldown: 4

Trunkheart's Sanctuary

Places an [Unkillable] buff on all allies for 2 turns. Also places a [Taunt] buff and a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to 30% of this Champion’s MAX HP.
Cooldown: 6

Entanglement [P]

Formula: 0.2*DMG_MUL
When attacked while under a [Shield] buff, has a 50% chance of increasing the cooldown of a random skill on the attacker by 2 turns. Occurs once per attack. Whenever an ally’s HP drops below 20%, increases the damage dealt by that ally by 20%.