Liburga vs Mad Hatter

Overall comparison

HERO Fraction Element Type Rarity
Liburga Orcs Void Support Epic
Mad Hatter Knight Revenant Force Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Liburga 60 6 17010 1123 1046 101 15 50 30 15
Mad Hatter 60 6 23295 +6285 859 -264 1167 +121 108 +7 15 50 30 20 +5

Skills comparison

Liburga

Dripping Doom

Formula: 3.5*ATK
Attacks 1 enemy. Has a 50% chance of placing a 5% [Poison] debuff for 2 turns.

Boil From Within

Formula: 5.1*ATK
Attacks 1 enemy. Has a 75% chance of placing two 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 2 turns.
Cooldown: 4

Vigor Bloom

Places a 60% [Increase DEF] buff and a 50% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 6

Irradiate [P]

When attacked, has a 50% chance of increasing the duration of all [Poison] debuffs on the attacker by 1 turn.
Mad Hatter

Dastardly Distillation

Formula: 0.1*HP
Attacks 1 enemy 2 times. Each hit has a 25% chance of stealing 1 random buff. Each hit also has a 75% chance of applying a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies under a [Hex] debuff.

Mixture Most Foul

Formula: 0.2*HP
Formula: (0.1*DMG_MUL)*REL_TRG_DEBUFF_COUNT
Attacks all enemies. Has a 75% chance of placing a [Hex] debuff and a 25% [Weaken] debuff on all enemies for 2 turns. The ally with the highest C. DMG will team up and join the attack. The ally joining the attack will use their default skill. The damage dealt by the ally joining the attack will increase by 10% per each debuff on the target.
Cooldown: 5

A Whiff of Madness

Formula: 0.2*MAX_STAMINA
Increases the duration of all buffs on all allies by 1 turn, and decreases the duration of all debuffs on all allies by 1 turn. Also fills the Turn Meters of all allies by 20%.
Cooldown: 5

Time For Tea! [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.2*TRG_HP
Formula: HeroCounterWithId(1)*0
Formula: HeroCounterWithId(2)+1
Formula: HeroCounterWithId(2)*0
Every 10 turns taken by allies, heals all allies by 20% of their MAX HP. Every 6 turns taken by enemies, places a [True Fear] debuff on all enemies for 1 turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.