Lightsworn vs Geomancer

Overall comparison

HERO Fraction Element Type Rarity
Lightsworn The Sacred Order Void Defence Epic
Geomancer Dwarves Force Attack Epic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Lightsworn 60 6 16350 738 1476 97 15 50 45 0
Geomancer 60 6 15525 -825 1343 +605 925 -551 94 -3 15 60 +10 30 -15 0

Skills comparison

Lightsworn

Teardown

Formula: 1*DEF
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 3 times. Decreases the target's Turn Meter by 10%.

Brutality

Formula: 5*DEF
Attacks 1 enemy. Places a 50% [Decrease ATK] debuff and a 30% [Decrease SPD] debuff for 2 turns.
Cooldown: 4

Indomitable

Places a 60% [Increase DEF] buff and a [Revive on Death] buff on all allies for 2 turns.
Cooldown: 5
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Geomancer

Tremor Staff

Formula: 2.4*ATK
Attacks all enemies. Has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns.

Creeping Petrify

Formula: 6*ATK
Formula: 6*ATK
Removes all buffs from a target enemy, then attacks them. Steals all buffs instead if the target is under a [HP Burn] debuff placed by this Champion. Reduces the cooldown of Quicksand Grasp by 2 turns if the target is killed by this Skill while under a [HP Burn] debuff placed by this Champion.
Cooldown: 4

Quicksand Grasp

Formula: MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Fully depletes the target’s Turn Meter. Fills this Champion’s Turn Meter by the amount the target loses. Has a 75% chance of placing a [HP Burn] and a 25% [Weaken] debuff on the target for 3 turns.
Cooldown: 5

Stoneguard [P]

Formula: -0.15*DMG_MUL
Formula: DMG_MUL/0.85*0.15
Formula: -0.3*DMG_MUL
Formula: DMG_MUL/0.7*0.3
Formula: 0.03*TRG_HP
Formula: 0.03*TRG_HP
Decreases the damage all allies receive by 15% and deflects that damage onto each enemy under a [HP Burn] debuff placed by this Champion. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Whenever this Champion is attacked, deflects 30% of the damage instead. When deflecting damage, on each enemy hit, has a 30% chance of dealing additional damage equal to 3% of the target's MAX HP.