Locwain vs Androc the Glorious

Overall comparison

HERO Fraction Element Type Rarity Aura
Locwain Sylvan Watchers Magic Attack Epic Speed 20%
Place: Arena
Androc the Glorious Banner Lords Spirit Defence Mythical Defence 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Locwain 60 6 14040 1409 958 98 15 60 30 0
Androc the Glorious 60 6 20640 +6600 859 -550 1619 +661 110 +12 15 50 -10 50 +20 0

Skills comparison

Locwain

Booncatcher

Formula: 3.5*ATK
Attacks 1 enemy. Has a 30% chance of stealing 1 random buff.

Revelation

Formula: 3.8*ATK
Attacks all enemies. Has a 25% chance of removing any [Veil] or [Perfect Veil] buffs from all enemies. Also has a 75% chance of removing 1 random buff from all enemies.
Cooldown: 4

Focused Force

Formula: 2.9*ATK
Attacks 1 enemy 2 times. Will ignore [Shield] buffs. Resets the cooldown of this skill if this attack kills an enemy.
Cooldown: 6

Hunt the Haughty [P]

Formula: 10*BuffsCountOnTeam(enemyTeamId)
Increases this Champion’s ACC by 10 for each buff on each enemy.
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Androc the Glorious

Pride's Bite

Formula: 3.3*DEF
Attacks 1 enemy. Places a 60% [Increase DEF] buff on all allies for 1 turn.

Radiant Claw

Formula: 3.5*DEF
Formula: 0.04*REL_TRG_HP*increasedTurnsCountByRelation
Attacks all enemies. Increases the duration of all ally buffs by 1 turn. Also heals all allies by 4% of their MAX HP for every buff on them that had its duration increased.
Cooldown: 4

Rock of Werinbur

Formula: (0.15*MAX_STAMINA)
Places a 50% [Increase RES] buff, a 25% [Strengthen] buff, and a 15% [Continuous Heal] buff on all allies for 2 turns. Places an additional 15% [Continuous Heal] buff on all allies with less than 50% HP for 2 turns. Also fills the Turn Meter of all allies by 15%.
Cooldown: 5

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Knights of the Wild [P]

Formula: 10*BuffsCountOnTeam(allyTeamId)
Formula: 0.05*MAX_STAMINA
Increases each ally's RES by 10 for each buff on all allies. Critical hits inflicted by allies fill the Turn Meters of all allies by 5%. Occurs once per skill. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.