Madman vs Nekhret the Great

Overall comparison

HERO Fraction Element Type Rarity Aura
Madman Dwarves Spirit Attack Rare -
Nekhret the Great Undead Hordes Void Defence Legendary Resist 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Madman 60 6 14040 1343 749 99 15 57 45 0
Nekhret the Great 60 6 21480 +7440 793 -550 1354 +605 97 -2 15 50 -7 50 +5 0

Skills comparison

Madman

Wild Slashing

Formula: 3*ATK
Formula: 0.3*CALCULATED_DMG
Attacks 1 enemy. Has a 50% chance of attacking all other enemies with a second hit, dealing 30% of the damage inflicted from the first hit. The second hit is always a normal hit.

Insane Resilience

Formula: 3.4*ATK
Formula: 0.1*DEALT_DMG
Attacks all enemies. Heals this Champion by 10% of the damage inflicted if this Champion's current HP is below 50%.
Cooldown: 4

Crazed Lunge

Formula: 4.5*ATK
Attacks 1 enemy. Will ignore 30% of the target's DEF. Will ignore [Block Damage] and [Shield] buffs.
Cooldown: 4
- -
Nekhret the Great

Tomb Glaive

Formula: 1.3*DEF
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 50% [Decrease ATK] debuff for 1 turn. This effect cannot be resisted.

Legion of the Damned

Teams up with allies to attack 1 enemy. All allies under [Ally Protection] buffs placed by this Champion will join the attack. Allies joining the attack will use their default skills. Grants an Extra Turn if no enemies are killed during this attack.
Cooldown: 5

Disturbing Infusion

Places a [Block Debuffs] buff, a 50% [Ally Protection] buff, and a 25% [Strengthen] buff on an ally for 3 turns. The [Ally Protection] buff cannot be removed.
Cooldown: 4

Unsleeping Aegis [P]

Whenever an ally is attacked while under an [Ally Protection] buff placed by this Champion, places a [Shield] buff on the ally equal to 30% of this Champion's MAX HP for 2 turns. Occurs only if the ally does not already have a [Shield] buff placed by this Champion. Also decreases the cooldown of this Champion's Legion of the Damned skill by 2 turns if the [Shield] buff is placed.

Arise My Minions [P]

Places a [Block Debuffs] buff and a 25% [Strengthen] buff for 3 turns on the ally with the lowest MAX HP at the start of each Round. Also places a 50% [Ally Protection] buff on them for 6 turns. The [Ally Protection] buff cannot be removed.