Maeve vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity
Maeve Barbarians Force Attack Epic
Narma the Returned Knight Revenant Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Maeve 60 6 15195 1354 936 100 15 60 30 0
Narma the Returned 60 6 19815 +4620 1002 -352 1255 +319 105 +5 15 50 -10 30 20 +20

Skills comparison

Maeve

Stupefy

Formula: 3.8*ATK
Attacks 1 enemy. Has a 60% chance of placing a [Sleep] debuff for 1 turn. Has a 50% chance of granting an Extra Turn if the [Sleep] debuff is placed.

Slobber Knocker

Formula: 6.3*ATK
Attacks 1 enemy. Places a [Stun] debuff for 1 turn. Places a [Stun] debuff for 2 turns if the target is under a [Sleep] debuff.
Cooldown: 5

And Stay Down

Formula: 7.15*ATK
Attacks 1 enemy. Enemies killed by this skill cannot be revived.
Cooldown: 5
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Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.