Maneater vs Elegaius

Overall comparison

HERO Fraction Element Type Rarity
Maneater Ogryn Tribes Void HP Epic
Elegaius Undead Hordes Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Maneater 60 6 20310 837 1112 98 15 50 45 0
Elegaius 60 6 22305 +1995 881 +44 1211 +99 106 +8 15 50 30 -15 20 +20

Skills comparison

Maneater

Pummel

Formula: 5.5*ATK
Attacks 1 enemy. Places a 50% [Decrease ATK] debuff on all enemies if this attack is critical.

Syphon

Formula: 8.2*ATK
Formula: TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy. Fully depletes the target's Turn Meter. Fills this Champion's Turn Meter equal to the amount the target loses.
Cooldown: 4

Ancient Blood

Formula: 0.05*HP*(5-deadAlliesCount)
This Champion receives damage, then places an [Unkillable] buff and a [Block Debuffs] buff on all allies for 2 turns. Damage received is equal to 5% MAX HP for each alive ally.
Cooldown: 7
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Elegaius

Spirits of Spite

Formula: 0.18*HP
Formula: (relationChance+0.0075*((1-HP_PERC)*100))/relationChance
Attacks 1 enemy. Has a 25% chance of placing a [Block Active Skills] debuff for 1 turn. The chance increases by 0.75% for every 1% of HP this Champion loses.

Dead Stop

Formula: 0.27*HP
Attacks 1 enemy. Puts the target’s skills on cooldown. If the enemy team has any duplicates of the target Champion, will also put all their skills on cooldown.
Cooldown: 4

Ghost Rage

Formula: 0.2*HP
Formula: (0.2+0.002*((1-HP_PERC)*100))*MAX_STAMINA
Attacks all enemies. Has a 75% chance of removing 2 random buffs. Has a 75% chance of decreasing all enemies’ Turn Meters by 20%. Decreases enemy Turn Meters by a further 0.2% for every 1% of HP this Champion loses.
Cooldown: 5

Spurned by Death [P]

Formula: -CALCULATED_DMG+CUR_HP-1
Formula: 0.1*HP
Formula: 0.2*MAX_STAMINA
Prevents this Champion’s death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion’s death, heals them by 10% of their MAX HP, fills their Turn Meter by 20%, and places a [Shield] buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion’s death if they are under a [Heal Reduction] debuff.
Cooldown: 6