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Maneater vs Septimus

Overall comparison

HERO Fraction Element Type Rarity
Maneater Ogryn Tribes Void HP Epic
Septimus Banner Lords Spirit Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Maneater 60 6 20310 837 1112 98 15 50 45 0
Septimus 60 6 13710 -6600 1674 +837 991 -121 102 +4 15 63 +13 30 -15 0

Skills comparison

Maneater

Pummel

Formula: 5.5*ATK
Attacks 1 enemy. Places a 50% [Decrease ATK] debuff on all enemies if this attack is critical.

Syphon

Formula: 8.2*ATK
Formula: TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy. Fully depletes the target's Turn Meter. Fills this Champion's Turn Meter equal to the amount the target loses.
Cooldown: 4

Ancient Blood

Formula: 0.05*HP*(5-deadAlliesCount)
This Champion receives damage, then places an [Unkillable] buff and a [Block Debuffs] buff on all allies for 2 turns. Damage received is equal to 5% MAX HP for each alive ally.
Cooldown: 7
Septimus

Behead

Formula: 3.6*ATK
Attacks 1 enemy. Grants an Extra Turn and resets the cooldown on this Champion's Holy Sword Skill if the target is killed.

Holy Sword

Formula: 2.5*ATK+0.1*TRG_HP
Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs. Damage increases according to enemy MAX HP.
Cooldown: 4

Giant Killer [P]

Formula: DMG_MUL*0.3
Each attack has a 30% chance of increasing the duration of all debuffs on the target by 1 turn. Damage inflicted by each attack increases by 30% if the enemy's current HP is over 50%.