Marius the Gallant vs Eostrid Dreamsong

Overall comparison

HERO Fraction Element Type Rarity Aura
Marius the Gallant Skinwalkers Void Defence Legendary Defence 35%
Place: All battles
Eostrid Dreamsong Sylvan Watchers Force Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Marius the Gallant 60 6 19815 716 1542 110 15 50 30 20
Eostrid Dreamsong 60 6 21135 +1320 1035 +319 1134 -408 115 +5 15 50 30 10 -10

Skills comparison

Marius the Gallant

Auric Lance

Formula: 2.5*DEF
Attacks all enemies. Has a 35% chance of placing an [Enfeeble] debuff for 1 turn.

Death or Glory

Formula: 1.2*DEF+0.03*TRG_HP
Attacks all enemies 3 times. Each hit decreases the duration of all enemy buffs by 1 turn.
Cooldown: 4

Galloping Thunder

Places a 50% [Increase ACC] buff and a 60% [Increase DEF] buff on all allies for 3 turns. Then places a [Stun] debuff on the enemy with the highest Turn Meter for 1 turn. Finally, grants an Extra Turn.
Cooldown: 6

Steadfast Knight [P]

This Champion is immune to Turn Meter reduction effects from enemies and [Decrease SPD] debuffs. Whenever an enemy changes Form or attempts to decrease this Champion's Turn Meter, counterattacks using this Champion's default skill.
Eostrid Dreamsong

Slumberwisp

Formula: 5.4*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Sleep] debuff for 1 turn. If the target is under a [Decrease SPD] or [Weaken] debuff placed by this Champion, has a 75% chance of placing a [Sleep] debuff for 1 turn instead.

Burst of Spring

Formula: 4.9*ATK
Formula: 0.15*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a 25% [Weaken] debuff for 2 turns. Also decreases the Turn Meters of all enemies by 15%.
Cooldown: 4

Blessed Dreamsong

Formula: 0.15*MAX_STAMINA
Places a 30% [Increase SPD] buff and a 50% [Increase ATK] buff on all allies for 3 turns. Also fills the Turn Meters of all allies by 15%. Then grants an Extra Turn.
Cooldown: 6

Lifebloom [P]

Formula: (CHANGED_STAMINA_AMOUNT/100)/2*TRG_HP
Whenever this Champion or an ally has their Turn Meter increased, heals all allies based on their MAX HP. The percentage value of the heal is equal to half of the Turn Meter increase.
Cooldown: 1