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Marksman vs Nekhret the Great

Overall comparison

HERO Fraction Element Type Rarity
Marksman High Elves Spirit Attack Epic
Nekhret the Great Undead Hordes Void Defence Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Marksman 60 6 14700 1432 892 92 15 60 30 0
Nekhret the Great 60 6 21480 +6780 793 -639 1354 +462 97 +5 15 50 -10 50 +20 0

Skills comparison

Marksman

Venom Arrow

Formula: 3.1*ATK
Attacks 1 enemy. Places a 5% [Poison] debuff for 2 turns if the attack is critical. Has a 15% chance of granting an Extra Turn.

Impressive Shot

Formula: 5.7*ATK
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Fills the Turn Meter of all allies by 20%. Has an extra 15% chance of inflicting a critical hit.
Cooldown: 4

Thorns

Formula: 1.3*ATK
Formula: -1
Attacks 4 times at random. Each hit has a 25% chance to Ignore DEF.
Cooldown: 5
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Nekhret the Great

Tomb Glaive

Formula: 1.3*DEF
Attacks 1 enemy 3 times. Each hit has a 20% chance of placing a 50% [Decrease ATK] debuff for 1 turn. This effect cannot be resisted.

Legion of the Damned

Teams up with allies to attack 1 enemy. All allies under [Ally Protection] buffs placed by this Champion will join the attack. Allies joining the attack will use their default skills. Grants an Extra Turn if no enemies are killed during this attack.
Cooldown: 5

Disturbing Infusion

Places a [Block Debuffs] buff, a 50% [Ally Protection] buff, and a 25% [Strengthen] buff on an ally for 3 turns. The [Ally Protection] buff cannot be removed.
Cooldown: 4

Unsleeping Aegis [P]

Whenever an ally is attacked while under an [Ally Protection] buff placed by this Champion, places a [Shield] buff on the ally equal to 30% of this Champion's MAX HP for 2 turns. Occurs only if the ally does not already have a [Shield] buff placed by this Champion. Also decreases the cooldown of this Champion's Legion of the Damned skill by 2 turns if the [Shield] buff is placed.

Arise My Minions [P]

Places a [Block Debuffs] buff and a 25% [Strengthen] buff for 3 turns on the ally with the lowest MAX HP at the start of each Round. Also places a 50% [Ally Protection] buff on them for 6 turns. The [Ally Protection] buff cannot be removed.

Skill 48007 name

Skill 48007 description