Marksman vs Opardin Clanfather

Overall comparison

HERO Fraction Element Type Rarity Aura
Marksman High Elves Spirit Attack Epic Speed 20%
Place: Arena
Opardin Clanfather Barbarians Magic HP Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Marksman 60 6 14700 1432 892 98 15 60 30 0
Opardin Clanfather 60 6 22470 +7770 870 -562 1211 +319 102 +4 15 50 -10 50 +20 0

Skills comparison

Marksman

Venom Arrow

Formula: 3.1*ATK
Attacks 1 enemy. Places a 5% [Poison] debuff for 2 turns if the attack is critical. Has a 25% chance of granting an Extra Turn.

Impressive Shot

Formula: 5.7*ATK
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Fills the Turn Meter of all allies by 20%. Has an extra 25% chance of inflicting a critical hit.
Cooldown: 4

Thorns

Formula: 1.3*ATK
Formula: -1
Attacks 4 times at random. Each hit has a 35% chance to ignore DEF.
Cooldown: 5
-
Opardin Clanfather

Paired Hammers

Formula: 0.14*HP
Formula: 0.1*MAX_STAMINA
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit has a 50% chance of decreasing the target's Turn Meter by 10% and a 50% chance of filling this Champion's Turn Meter by 10%.

Rally the Tribe

Formula: 0.27*HP
Formula: 0.2*HP
Formula: 0.5*BaseHealMultiplier
Attacks all enemies. Heals all allies by 20% of this Champion's MAX HP. Heals all allies under [Continuous Heal] buffs by 30% instead.
Cooldown: 4

Clan Mentor

Removes all [Block Buffs] and [Heal Reduction] debuffs from all allies, then places two 15% [Continuous Heal] buffs and a [Block Debuffs] buff on all allies for 2 turns. Also has a 75% chance of removing 1 random debuff from all allies.
Cooldown: 4

Paternal [P]

Formula: 0.1*MAX_STAMINA
Each time a [Continuous Heal] buff heals an ally, fills that ally's Turn Meter by 10%. If there are multiple Champions in the team with this Skill, only one will activate.