Ma'Shalled vs Elegaius

Overall comparison

HERO Fraction Element Type Rarity
Ma'Shalled Undead Hordes Spirit Attack Legendary
Elegaius Undead Hordes Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ma'Shalled 60 6 17835 1454 936 103 15 63 30 0
Elegaius 60 6 22305 +4470 881 -573 1211 +275 106 +3 15 50 -13 30 20 +20

Skills comparison

Ma'Shalled

Bloodsucker

Formula: 3.9*ATK
Formula: 0.3*DEALT_DMG
Formula: 3.9*ATK
Attacks 1 enemy. Heals this Champion by 30% of the damage inflicted. Will then attack enemies under [Leech] debuffs.

Tornado

Places a 30% [Increase SPD] and a 30% [Increase C. DMG] buff on all allies for 2 turns. Places a [True Fear] and a [Leech] debuff on all enemies for 2 turns. Grants an Extra Turn.
Cooldown: 4

Open Wounds

Formula: 6.6*ATK
Formula: 0.5*DMG_MUL
Attacks 1 enemy. Has an 80% chance of stealing all buffs from the target before attacking. Places a 100% [Heal Reduction] debuff for 2 turns. Also places two 15% [Continuous Heal] buffs on this Champion for 3 turns. Damage increases by 50% against targets that have no buffs.
Cooldown: 4
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Elegaius

Spirits of Spite

Formula: 0.18*HP
Attacks 1 enemy. Has a 50% chance of placing a [Block Active Skills] debuff for 2 turns.

Dead Stop

Formula: 0.27*HP
Attacks 1 enemy. Puts the target's skills on cooldown. Also places a [Block Buffs] debuff for 2 turns. If there are any enemy Champions that share the same Affinity as the initial target, also puts all their skills on cooldown and places a [Block Buffs] debuff on them for 2 turns.
Cooldown: 4

Ghost Rage

Formula: 0.2*HP
Formula: 0.2*MAX_STAMINA+(0.1*MAX_STAMINA*removedEffectsCount)
Attacks all enemies. Has a 75% chance of removing all buffs. Also has a 75% chance of decreasing all enemies' Turn Meters by 20%. Decreases each enemy's Turn Meter by an additional 10% for each buff removed.
Cooldown: 5

Spurned by Death [P]

Formula: -DEALT_DMG+CUR_HP-1
Formula: 0.3*HP
Formula: 0.3*MAX_STAMINA
Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 30% of their MAX HP, fills their Turn Meter by 30%, and places a [Shield] buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.
Cooldown: 5