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Masked Fearmonger vs Queen Eva

Overall comparison

HERO Fraction Element Type Rarity
Masked Fearmonger Banner Lords Spirit Attack Epic
Queen Eva Dark Elves Spirit Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Masked Fearmonger 60 6 13215 1398 1024 97 15 60 30 0
Queen Eva 60 6 15690 +2475 1696 +298 837 -187 101 +4 15 63 +3 30 10 +10

Skills comparison

Masked Fearmonger

Nightmare

Formula: 1.7*ATK
Formula: 0.075*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit decreases the target's Turn Meter by 7.5% if the target is under a [Fear] or a [True Fear] debuff. Reduces the cooldown of this Champion's Taste of Despair [P] skill by 1 turn if this attack kills an enemy.

Haunted Machete

Formula: 5.8*ATK
Attacks 1 enemy. Has a 75% chance of placing a [Fear] debuff for 1 turn and a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Has a 75% chance of placing a [True Fear] debuff on 2 enemies for 1 turn if this attack kills an enemy. One [True Fear] debuff will be placed on the enemy with the lowest Turn Meter, while one will be placed on the enemy with the highest Turn Meter.
Cooldown: 3

Well-Used Axe

Formula: 6*ATK
Formula: -0.35
Attacks 1 enemy. Will ignore 35% of target's DEF if the target is under a [Fear] or a [True Fear] debuff. Places a [Block Debuffs] buff for 1 turn, a 30% [Increase SPD] buff for 2 turns, and a [Revive On Death] buff for 2 turns on this Champion if this attack kills an enemy.
Cooldown: 5

Taste of Despair [P]

Formula: 0.5*MAX_STAMINA
Fills this Champion’s Turn Meter by 50% whenever an enemy’s HP drops below 20%.
Cooldown: 6
Queen Eva

Cauterize

Formula: 2.8*ATK
Attacks 1 enemy. Has a 50% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Ancient Curse

Formula: 2.3*ATK
Attacks 1 enemy 2 times. Enemies killed by this skill cannot be revived.
Cooldown: 5

Energy Drain

Formula: 3.4*ATK
Formula: 0.2*MAX_STAMINA
Attacks all enemies. Decreases the Turn Meter by 20%. Resets the cooldowns on each of this Champion's skills if any target is killed. Has an extra 15% chance of inflicting a critical hit.
Cooldown: 5
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See also