Meatcarver Tolog vs Frolni the Mechanist

Overall comparison

HERO Fraction Element Type Rarity Aura
Meatcarver Tolog Skinwalkers Force HP Rare -
Frolni the Mechanist Dwarves Magic HP Mythical HP 35%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Meatcarver Tolog 60 6 20640 672 980 95 15 50 40 0
Frolni the Mechanist 60 6 22305 +1665 980 +308 1387 +407 100 +5 15 63 +13 50 +10 0

Skills comparison

Meatcarver Tolog

Jagged Cut

Formula: 0.11*HP
Formula: 0.02*HP
Attacks 1 enemy 2 times. Each hit heals this Champion by 2% of their MAX HP.

Butcher's Block

Places a 30% [Increase DEF] buff on all allies for 2 turns and a 15% [Continuous Heal] buff on all allies for 1 turn.
Cooldown: 6

Reviving Stew

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Revives an ally with 30% HP and 30% Turn Meter. Places a 15% [Continuous Heal] buff on the revived ally for 1 turn.
Cooldown: 6

Feed the Herd [P]

Whenever a 15% [Continuous Heal] buff placed by an ally from the Skinwalkers Faction expires, is removed, or is stolen, places a 7.5% [Continuous Heal] buff on that ally for 1 turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
-
Frolni the Mechanist

Seismic Quake

Formula: 0.23*HP
Formula: -0.05*BUFF_COUNT
Attacks 1 enemy. Will ignore 5% of the target’s DEF for each buff on this Champion.

Bloody Larceny

Formula: 0.34*HP
Formula: 0.34*HP
Attacks 1 enemy. Steals 2 buffs from a target enemy. This effect cannot be resisted. If this attack is critical, repeats the attack once.
Cooldown: 4

Exterminate the Weak

Formula: 0.31*HP
Formula: 0.3*DMG_MUL
Attacks all enemies. Damage of this skill increases by 30% if this Champion's MAX HP is higher than each target's MAX HP.
Cooldown: 4

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Limitless Science [P]

Formula: FLOOR(B_HP/1000)*0.01
Formula: 0.2*B_HP*KILLED_ENEMIES_CURRENT_ROUND
Formula: 20*KILLED_ENEMIES_CURRENT_ROUND
This Champion’s C. DMG is increased by 1% for every 1,000 HP they have. Increases this Champion’s MAX HP by 20% (stacks up to 100%) and SPD by 20 (stacks up to 100) whenever this Champion kills an enemy. Resets each Round.