Mortu-Macaab vs Eostrid Dreamsong

Overall comparison

HERO Fraction Element Type Rarity Aura
Mortu-Macaab Demonspawn Spirit HP Legendary Speed 24%
Place: All battles
Eostrid Dreamsong Sylvan Watchers Force Support Legendary Speed 28%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mortu-Macaab 60 6 23130 1145 892 94 15 63 40 0
Eostrid Dreamsong 60 6 21135 -1995 1035 -110 1134 +242 115 +21 15 50 -13 30 -10 10 +10

Skills comparison

Mortu-Macaab

Stigmata

Formula: 4.8*ATK
Attacks 1 enemy. Has a 60% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Falling from Grace

Formula: 1*ATK+0.1*HP
Attacks all enemies 2 times. Each hit has a 90% chance of placing a [Block Buffs] debuff for 2 turns. The [Block Buffs] debuff cannot be resisted if a target is under a [Heal Reduction] debuff.
Cooldown: 5

Fiery Rage [P]

Formula: 0.25*MAX_STAMINA
Has a 20% chance to unlock a secret skill, Peril, for 1 turn when attacked. Also has a 20% chance to fill this Champion's Turn Meter by 25%.

Peril

Formula: 0.2*HP
Attacks 1 enemy 2 times. Will ignore [Shield] and [Block Damage] buffs as well as DEF. Enemies killed by this skill cannot be revived.
Eostrid Dreamsong

Slumberwisp

Formula: 5.4*ATK
Attacks 1 enemy. Has a 50% chance of placing a [Sleep] debuff for 1 turn. If the target is under a [Decrease SPD] or [Weaken] debuff placed by this Champion, has a 75% chance of placing a [Sleep] debuff for 1 turn instead.

Burst of Spring

Formula: 4.9*ATK
Formula: 0.15*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a 25% [Weaken] debuff for 2 turns. Also decreases the Turn Meters of all enemies by 15%.
Cooldown: 4

Blessed Dreamsong

Formula: 0.15*MAX_STAMINA
Places a 30% [Increase SPD] buff and a 50% [Increase ATK] buff on all allies for 3 turns. Also fills the Turn Meters of all allies by 15%. Then grants an Extra Turn.
Cooldown: 6

Lifebloom [P]

Formula: (CHANGED_STAMINA_AMOUNT/100)/2*TRG_HP
Whenever this Champion or an ally has their Turn Meter increased, heals all allies based on their MAX HP. The percentage value of the heal is equal to half of the Turn Meter increase.
Cooldown: 1