Mother Cybele vs Archmage Hellmut

Overall comparison

HERO Fraction Element Type Rarity Aura
Mother Cybele Knight Revenant Force Support Legendary Speed 24%
Place: All battles
Archmage Hellmut Banner Lords Magic Support Epic Speed 17%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mother Cybele 60 6 18990 969 1343 115 15 50 40 0
Archmage Hellmut 60 6 18825 -165 925 -44 1123 -220 108 -7 15 50 30 -10 0

Skills comparison

Mother Cybele

Mask of Dread

Formula: 0.2*HP
Formula: 0.15*MAX_STAMINA
Attacks all enemies. Has a 25% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also fills this Champion’s Turn Meter by 15%.

Soul Shepherd

Places a [Revive On Death] buff and a 60% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 6

Uncanny Transfer

Formula: 0.4*MAX_STAMINA
Formula: 0.4*MAX_STAMINA
Swaps HP with an ally. If this Champion's HP is equal to or higher than the target's after the swap, fills this Champion's Turn Meter by 40%, places a 30% [Increase SPD] buff on this Champion for 2 turns, and places a [Block Damage] buff on the target ally for 1 turn. If this Champion's HP is lower than the target's after the swap, fills the target's Turn Meter by 40%, places a 30% [Increase SPD] buff on them for 2 turns, and a places a [Block Damage] buff on this Champion for 1 turn. Also places two 15% [Continuous Heal] buffs on this Champion for 1 turn.
Cooldown: 6

Gravewalker [P]

Formula: 1*TRG_HP
Formula: 0.2*TRG_HP
Formula: 0.15*MAX_STAMINA
Fully heals the ally with the lowest HP whenever this Champion is killed. Heals all allies by 20% of their MAX HP and fills their Turn Meters by 15% whenever this Champion is revived.
Archmage Hellmut

Arcane Dynamo

Formula: 4.8*ATK
Formula: 0.1*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Fills this Champion's Turn Meter by 10%. Fills the Turn Meter by 20% if this attack is critical.

Timeslip

Formula: 6*ATK
Formula: 3.5*ATK
Formula: 0.2*MAX_STAMINA
Attacks 1 enemy. Also attacks all other enemies if the first attack is critical. The second hit has a 50% chance of placing a [Stun] debuff for 1 turn. After attacking, decreases the Turn Meters of each enemy without a [Stun] debuff by 20%.
Cooldown: 4

Psychic Guidance

Places a 30% [Increase SPD] buff, a 30% [Increase C. RATE] buff, and a 30% [Increase C. DMG] buff on all allies for 2 turns.
Cooldown: 5

Chrono Isolation [P]

Immune to Turn Meter reduction effects from enemies.