Mother Cybele vs Masahiro the Bell Monk

Overall comparison

HERO Fraction Element Type Rarity Aura
Mother Cybele Knight Revenant Force Support Legendary Speed 24%
Place: All battles
Masahiro the Bell Monk Shadowkin Force HP Legendary Speed 25%
Place: All battles
Element: Force

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mother Cybele 60 6 18990 969 1343 115 15 50 40 0
Masahiro the Bell Monk 60 6 24450 +5460 782 -187 1167 -176 109 -6 15 50 30 -10 20 +20

Skills comparison

Mother Cybele

Mask of Dread

Formula: 0.2*HP
Formula: 0.15*MAX_STAMINA
Attacks all enemies. Has a 25% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Also fills this Champion’s Turn Meter by 15%.

Soul Shepherd

Places a [Revive On Death] buff and a 60% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 6

Uncanny Transfer

Formula: 0.4*MAX_STAMINA
Formula: 0.4*MAX_STAMINA
Swaps HP with an ally. If this Champion's HP is equal to or higher than the target's after the swap, fills this Champion's Turn Meter by 40%, places a 30% [Increase SPD] buff on this Champion for 2 turns, and places a [Block Damage] buff on the target ally for 1 turn. If this Champion's HP is lower than the target's after the swap, fills the target's Turn Meter by 40%, places a 30% [Increase SPD] buff on them for 2 turns, and a places a [Block Damage] buff on this Champion for 1 turn. Also places two 15% [Continuous Heal] buffs on this Champion for 1 turn.
Cooldown: 6

Gravewalker [P]

Formula: 1*TRG_HP
Formula: 0.2*TRG_HP
Formula: 0.15*MAX_STAMINA
Fully heals the ally with the lowest HP whenever this Champion is killed. Heals all allies by 20% of their MAX HP and fills their Turn Meters by 15% whenever this Champion is revived.
Masahiro the Bell Monk

Ring Of Dissonance

Formula: 0.15*HP
Attacks all enemies. Has a 50% chance of placing a 30% [Decrease C. RATE] debuff for 1 turn.

Redemptive Fervor

Formula: 0.35*HP
Formula: 0.25*HP
Attacks 1 enemy. Before attacking, has a 75% chance of transferring all debuffs from all allies to the target. Heals all allies by 25% of this Champion’s MAX HP and places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 4

Humble Savior

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Formula: 0.25*HP
Attacks all enemies. Before attacking, revives all dead allies with 50% HP and 50% Turn Meter. This skill can be used even if there are no dead allies. Has a 75% chance of placing a [Stun] debuff for 1 turn and a [Block Buffs] debuff for 2 turns. Has a 75% chance of placing a 30% [Decrease SPD] debuff and a [Block Buffs] debuff for 2 turns instead, if the target is a Boss.
Cooldown: 5

For My Sins [P]

Formula: -0.01*DMG_MUL*TargetCounterWithId(Skill105204Turns_Counter)
Formula: TargetCounterWithId(Skill105204Turns_Counter)+1
Formula: 0
Formula: 0
Formula: TargetCounterWithId(Skill105204Immune_Counter)+1
Formula: 0
Formula: 0
Formula: 0
All allies receive 1% less damage for each turn taken by enemies and allies while they remain alive (stacks up to 15%). Each Champion’s damage reduction resets when they die, or between Rounds. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Allies revived by this Champion are immune to [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], and [Petrification] debuffs until the start of their turn. Resets when the revived ally takes their turn, is killed, or between Rounds. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.