Mountain King vs Vasal of the Seal

Overall comparison

HERO Fraction Element Type Rarity Aura
Mountain King Dwarves Force Attack Legendary Attack 25%
Place: All battles
Vasal of the Seal Demonspawn Force HP Legendary HP 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mountain King 60 6 31050 1432 1112 95 15 63 90 0
Vasal of the Seal 60 6 21315 -9735 870 -562 1288 +176 98 +3 15 50 -13 40 -50 20 +20

Skills comparison

Mountain King

Thunder Cleave

Formula: 0.27*HP+1*ATK
Formula: 0.1*MAX_STAMINA+0.02*MAX_STAMINA*REL_TRG_BUFF_COUNT
Attacks 1 enemy. Fills this Champion's Turn Meter by 10%. Fills by an additional 2% for each buff on the target.

Enchanted Axe

Formula: 0.3*HP+1.8*ATK
Attacks 1 enemy. Will ignore 50% of the target's DEF. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 5

Regal Force

Formula: 0.35*HP+1.8*ATK
Attacks 1 enemy. Will ignore [Shield], [Strengthen], [Unkillable], [Ally Protection], and [Block Damage] buffs. Decreases the cooldown of the Enchanted Axe skill by 2 turns if this attack kills an enemy.
Cooldown: 5

Fabled Skill [P]

Formula: 0.5*B_ATK*KILLED_ENEMIES_WHOLE_BATTLE
Increases this Champion's ATK by 50% each time this Champion kills an enemy. Stacks up to 100%. Immune to [Decrease ATK] and [Block Active Skills] debuffs.
Vasal of the Seal

Abyssal Seal

Formula: 0.25*HP
Attacks 1 enemy. Places a [HP Burn] debuff on the target for 2 turns if they are under a [True Fear] debuff or a [Decrease ATK] debuff. Also places a [Shield] buff on this Champion for 2 turns equal to 10% of their MAX HP.

Infernal Darkness

Formula: 0.27*HP
Attacks all enemies. Has a 75% chance of placing a [True Fear] debuff and a 50% [Decrease ATK] debuff for 2 turns.
Cooldown: 5

Daemon Possession

Balances the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. After balancing HP, grants an Extra Turn.
Cooldown: 6

Legion of Doom [P]

Formula: -0.2*DMG_MUL
Formula: 0.2*DMG_MUL
Receives 20% less damage from Champions from the Banner Lord, High Elf, and Sacred Order Factions. If there are 2 or more Demonspawn Champions on the team alongside this Champion, increases the C. DMG of all Demonspawn Champions on the team by 20%. [C. DMG increase only works when this Champion is alive.]