Mystic Hand vs Zephyr Sniper

Overall comparison

HERO Fraction Element Type Rarity Aura
Mystic Hand Dark Elves Force Support Rare HP 25%
Place: Dungeons
Zephyr Sniper Barbarians Spirit Defence Uncommon -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Mystic Hand 60 6 16515 804 1123 88 15 50 30 10
Zephyr Sniper 60 6 13380 -3135 617 -187 1244 +121 100 +12 15 50 30 0 -10

Skills comparison

Mystic Hand

Tainted Blade

Formula: 2.9*ATK
Attacks 1 enemy. Has a 30% chance of placing a [Block Buffs] debuff for 2 turns.

Turn the Tide

Formula: 3.9*ATK
Attacks 1 enemy. Steals 2 random buffs from the target.
Cooldown: 3

Soul Link

Formula: TRG_HP*0.25
Heals the ally with the lowest HP by 25%, then equalizes the HP levels of all allies.
Cooldown: 5
Zephyr Sniper

Suppressive Fire

Formula: DEF*1.9
Attacks all enemies. Has a 15% chance of increasing the cooldown of a random Skill on each target by 1 turn.

Ranger's Skill

Places a 7.5% [Continuous Heal] buff on all allies for 2 turns.
Cooldown: 5
-