Narma the Returned vs Holsring

Overall comparison

HERO Fraction Element Type Rarity
Narma the Returned Knight Revenant Magic Support Legendary
Holsring The Sacred Order Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Narma the Returned 60 6 19815 1002 1255 105 15 50 30 20
Holsring 60 6 15195 -4620 1509 +507 1057 -198 105 15 63 +13 30 0 -20

Skills comparison

Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.
Holsring

Rampant Blows

Formula: 1.7*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy 2 times. If this Champion is under a [Veil] or [Perfect Veil] buff, each hit has a 50% chance to decrease the target's Turn Meter by 15%. Places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack is critical.

Overthrow

Formula: 1.95*ATK
Formula: -0.25
Formula: -0.25
Formula: -0.25
Attacks 1 enemy 3 times. If the target is under a [Hex] debuff, each hit will ignore 25% of the target's DEF. Will ignore a further 25% of the target's DEF if they are also under a [Decrease SPD] debuff. Will also ignore an additional 25% of the target's DEF if they are from the Banner Lords or Knights Revenant Factions.
Cooldown: 4

Witchfinder

Formula: 1.75*ATK
Formula: 0.25*MAX_STAMINA
Formula: 0.5*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 4 times at random. Each hit has a 75% chance of placing a [Hex] debuff for 3 turns and a 30% [Decrease SPD] debuff for 2 turns. Champions from the Banner Lords and Knights Revenant Factions cannot resist these debuffs. Each hit also has a 75% chance to steal 25% of the target’s Turn Meter. If the target is from the Banner Lords or Knights Revenant Factions, steals 50% of the Turn Meter instead. Also places a [Perfect Veil] buff on this Champion for 2 turns.
Cooldown: 5

Hunter's Guile [P]

Formula: 0.3*DMG_MUL
If this Champion attacks a target under a [Hex] debuff and a [Decrease SPD] debuff, places a [Perfect Veil] buff on this Champion for 1 turn. This effect will not activate when counterattacking. Also increases this Champion's C. DMG by 30% while attacking under a [Perfect Veil] buff.