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Narma the Returned vs Master Butcher

Overall comparison

HERO Fraction Element Type Rarity
Narma the Returned Knight Revenant Magic Support Legendary
Master Butcher Dwarves Spirit Support Rare

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Narma the Returned 60 6 19815 1002 1255 100 15 50 30 20
Master Butcher 60 6 18495 -1320 848 -154 947 -308 100 15 50 45 +15 0 -20

Skills comparison

Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 40% chance of increasing the duration of 3 random debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: (0.15+0.02*EffectsAppliedOnRelationTargetCountOfKind(ContinuousDamage_KindId))*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also heals all allies by 15% of this Champion’s MAX HP. The heal increases by 2% for each [Poison] debuff on the target.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns.
Cooldown: 6
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Master Butcher

Mash

Formula: 4.3*ATK
Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn.

Barking Orders

Places a [Provoke] debuff on the target enemy for 2 turns. Places a 15% [Increase C. RATE] buff on all allies for 2 turns. Places a 25% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 5

Heat Exchange [P]

Formula: DEALT_DMG
When attacked, heals all allies equal to the amount of damage taken. [Does not work against Bosses.]
Cooldown: 3

Pyre [P]

Formula: TRG_HP
Revives a random ally with full HP when this Champion is killed.
Cooldown: 6