Narma the Returned vs Misericord

Overall comparison

HERO Fraction Element Type Rarity
Narma the Returned Knight Revenant Magic Support Legendary
Misericord Banner Lords Magic Attack Rare

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Narma the Returned 60 6 19815 1002 1255 100 15 50 30 20
Misericord 60 6 12060 -7755 1365 +363 859 -396 98 -2 15 57 +7 30 0 -20

Skills comparison

Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 40% chance of increasing the duration of 3 random debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: (0.15+0.02*EffectsAppliedOnRelationTargetCountOfKind(ContinuousDamage_KindId))*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also heals all allies by 15% of this Champion’s MAX HP. The heal increases by 2% for each [Poison] debuff on the target.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns.
Cooldown: 6
Misericord

Pity Slaying

Formula: 1.7*ATK
Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Stay Vigilant

Formula: 3.8*ATK
Formula: 0.05*MAX_STAMINA*aliveEnemiesCount
Attacks all enemies. Fills this Champion’s Turn Meter by 5% for each living enemy.
Cooldown: 4

Bitter Tears

Places a [Counterattack] buff and a 25% [Increase ATK] buff on this Champion for 2 turns.
Cooldown: 5