Nobel vs Dirandil

Overall comparison

HERO Fraction Element Type Rarity
Nobel Shadowkin Force Attack Legendary
Dirandil Dark Elves Force Attack Epic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Nobel 60 6 14865 1553 1035 98 15 63 30 10
Dirandil 60 6 12885 -1980 1376 -177 1068 +33 98 15 60 -3 30 0 -10

Skills comparison

Nobel

Smell Fear

Formula: 3.9*ATK
Attacks 1 enemy. Has a 40% chance of decreasing the duration of 2 random buffs on the target by 1 turn. If the target is under a [Fear] or [True Fear] debuff, decreases the duration of all of the target's buffs by 1 turn instead.

Harbinger

Formula: 4.82*ATK
Formula: 0.25*MAX_STAMINA
Attacks 1 enemy. Will ignore 30% of the target's DEF. Before attacking, if the target is under a [Fear] or [True Fear] debuff, places a 50% [Increase ATK] buff on this Champion for 2 turns. After attacking, if the target is under a [Fear] or [True Fear] debuff, decreases the cooldown of the Dismay skill by 1 turn. Then fills this Champion's Turn Meter by 25%.
Cooldown: 3

Dismay

Formula: 4*ATK
Formula: 0.5*REL_TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks all enemies. Has a 75% chance of stealing 50% of the target's current Turn Meter. If this attack kills a target under a [Fear] or [True Fear] debuff, decrease the cooldown of the Harbinger skill by 1 turn.
Cooldown: 4

Desolation [P]

Whenever an enemy's Turn Meter is reduced by any Champion, has a 20% chance of placing a [Fear] debuff on that enemy for 1 turn.
Dirandil

Brumal Razors

Formula: 1.8*ATK
Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a [Freeze] debuff for 1 turn. This chance increases to 30% on each critical hit.

Dispatch Them

Formula: 3.9*ATK
Formula: -0.15
Formula: 0.1*MAX_STAMINA
Attacks all enemies. Will ignore 15% of each target’s DEF. Fills this Champion's Turn Meter by 10% on each critical hit.
Cooldown: 4

Royal Assassin

Formula: 5.8*ATK
Formula: -0.5
Attacks 1 enemy. Will ignore 50% of the target’s DEF. Places a [Perfect Veil] buff on this Champion for 2 turns if the hit is critical.
Cooldown: 5
-