Nogdar the Headhunter vs Celendiel the Opal Guardian

Overall comparison

HERO Fraction Element Type Rarity Aura
Nogdar the Headhunter Orcs Spirit Attack Legendary Attack 33%
Place: All battles
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Nogdar the Headhunter 60 6 12060 1696 1079 96 15 63 30 0
Celendiel the Opal Guardian 60 6 17670 +5610 782 -914 1619 +540 98 +2 15 63 40 +10 0

Skills comparison

Nogdar the Headhunter

Brutal Verdict

Formula: 3.3*ATK
Formula: 0.1*HP
Attacks 1 enemy. Heals this Champion by 10% of their MAX HP. Grants an Extra Turn if this attack kills an enemy.

Gore Feast

Formula: 3.2*ATK
Formula: 0.5*HP
Attacks all enemies. After attacking, this Champion sacrifices HP equal to 50% of their MAX HP, then places a 15% [Continuous Heal] buff on all allies for 2 turns. The HP sacrifice will happen even if it kills this Champion.
Cooldown: 5

Last Rites

Formula: CUR_HP-1
Formula: 0.5*HP
Sacrifices HP equal to 50% of this Champion's MAX HP, then equalizes HP levels with the target enemy. Then, grants an Extra Turn. The HP levels of both this Champion and the target enemy will be brought down to the level of the one with the lowest HP. [Does not work against Bosses. This Champion cannot be killed by this Skill.]
Cooldown: 7

Headsman's Return [P]

Formula: 0.5*HP
Formula: MAX_STAMINA
Revives this Champion with 50% HP and full Turn Meter when dead if all allies are alive. Does not work if there are multiple Nogdars on the team or if there are 3 or fewer total Champions on the team.
Cooldown: 1
Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1