Oathbound vs Excruciator

Overall comparison

HERO Fraction Element Type Rarity Aura
Oathbound Banner Lords Force Defence Epic -
Excruciator Demonspawn Magic Attack Epic -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Oathbound 60 6 18330 782 1299 95 15 50 40 0
Excruciator 60 6 12720 -5610 1597 +815 859 -440 96 +1 15 60 +10 30 -10 0

Skills comparison

Oathbound

Shatter

Formula: 1.5*ATK+2.7*DEF
Attacks 1 enemy. Has a 20% chance of placing a [Freeze] debuff for 1 turn. Damage inflicted is proportional to DEF.

Subjugate

Formula: 4*DEF
Formula: 0.2*MAX_STAMINA
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has a 55% chance of decreasing each target's Turn Meter by 20%.
Cooldown: 3

Intimidate

Formula: 1.65*DEF
Attacks at random 4 times. Each attack has a 30% chance of placing a [Block Active Skills] debuff for 2 turns. The chance of the [Block Active Skills] debuff increases to 100% if the target is under a [Decrease ATK] debuff.
Cooldown: 5
Excruciator

Flicker Strike

Formula: 3.5*ATK
Formula: 0.2*DMG_MUL
Formula: 0.25*DEALT_DMG
Attacks 1 enemy. Damage increases by 20% while attacking under a [Veil] buff. Heals this Champion by 25% of the damage inflicted while attacking without a [Veil] buff.

Neck Snapper

Formula: 5.2*ATK
Formula: 0.35*DMG_MUL
Formula: relationTargetIsBoss*0.5*TRG_STAMINA+!relationTargetIsBoss*TRG_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy. Damage increases by 35% while attacking under a [Veil] buff. While attacking under a [Veil] buff, enemies killed by this skill cannot be revived. While attacking without a [Veil] buff, fully depletes the target's Turn Meter and fills this Champion's Turn Meter equal to the amount the target loses. Can only decrease the Turn Meter by up to 50% against Bosses. This Turn Meter decrease cannot be resisted.
Cooldown: 4

Invisible Predator [P]

Places a [Veil] buff on this Champion for 1 turn at the beginning of each Round. Places a [Veil] buff on this Champion for 1 turn each time they kill an enemy.