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Oboro vs Saito

Overall comparison

HERO Fraction Element Type Rarity
Oboro Shadowkin Void Attack Epic
Saito Undead Hordes Magic Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Oboro 60 6 15360 1454 826 101 15 60 30 0
Saito 60 6 16185 +825 1321 -133 1178 +352 102 +1 15 63 +3 30 0

Skills comparison

Oboro

Spreading Chaos

Formula: 2.6*ATK
Formula: 4.2*ATK
Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Will attack all enemies instead if the target is under 4 or more debuffs.

Mystic Smoke

Formula: 3.15*ATK
Formula: 3.15*ATK
Attacks 1 enemy 2 times. The second hit has a 75% chance of transferring all debuffs from this Champion to the target. The first hit has a 75% chance of stealing all buffs from the target when attacking under a [Veil] or [Perfect Veil] buff.
Cooldown: 4

Ninja Arts

Formula: 5.6*ATK
Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns, then attacks 1 enemy. Places a [Perfect Veil] buff on this Champion for 2 turns if this attack is critical.
Cooldown: 5

Vanish [P]

Places a [Revive on Death] buff on this Champion for 3 turns whenever they receive a [Veil] or [Perfect Veil] buff.
Saito

Unbearable Assault

Formula: 1.35*ATK
Formula: 1.35*ATK
Formula: 1.35*ATK
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns after the first hit. Places an extra hit if the [Decrease DEF] debuff is placed.

Enduring Warrior

Formula: 6.1*ATK
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this Champion's DEF is higher than the target's DEF. Decreases the cooldown of this Skill by 1 turn if the target has more than 50% HP after the attack.
Cooldown: 4

Army Breaker

Formula: 7*ATK
Formula: 0.2*DMG_MUL
Formula: 4.5*ATK
Attacks 1 enemy, then attacks all enemies except the initial target if there are 3 or more enemies alive. Inflicts 20% more damage on the first hit if the target has higher MAX HP than this Champion.
Cooldown: 5

Vendetta [P]

Formula: -(((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))<0.3)*0.075*DamageSkillUsedInRowCountToTargetWithId(targetId)+((0.075*DamageSkillUsedInRowCountToTargetWithId(targetId))>=0.3)*0.3)
Will ignore 7.5% of enemy DEF for each time this Champion attacks the same target enemy in consecutive attacks or Turns. Stacks up to 30%. The stack will be lost and reset if this Champion targets and attacks a different enemy.