Opardin Clanfather vs Ironclad

Overall comparison

HERO Fraction Element Type Rarity Aura
Opardin Clanfather Barbarians Magic HP Legendary -
Ironclad Orcs Force HP Rare HP 16%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Opardin Clanfather 60 6 22470 870 1211 102 15 50 50 0
Ironclad 60 6 18825 -3645 947 +77 826 -385 104 +2 15 50 40 -10 0

Skills comparison

Opardin Clanfather

Paired Hammers

Formula: 0.14*HP
Formula: 0.1*MAX_STAMINA
Formula: 0.1*MAX_STAMINA
Attacks 1 enemy 2 times. Each hit has a 50% chance of decreasing the target's Turn Meter by 10% and a 50% chance of filling this Champion's Turn Meter by 10%.

Rally the Tribe

Formula: 0.27*HP
Formula: 0.2*HP
Formula: 0.5*BaseHealMultiplier
Attacks all enemies. Heals all allies by 20% of this Champion's MAX HP. Heals all allies under [Continuous Heal] buffs by 30% instead.
Cooldown: 4

Clan Mentor

Removes all [Block Buffs] and [Heal Reduction] debuffs from all allies, then places two 15% [Continuous Heal] buffs and a [Block Debuffs] buff on all allies for 2 turns. Also has a 75% chance of removing 1 random debuff from all allies.
Cooldown: 4

Paternal [P]

Formula: 0.1*MAX_STAMINA
Each time a [Continuous Heal] buff heals an ally, fills that ally's Turn Meter by 10%. If there are multiple Champions in the team with this Skill, only one will activate.
Ironclad

Wallop

Formula: 0.1*HP+ATK
Attacks 1 enemy. Has a 25% chance of placing a 100% [Heal Reduction] debuff for 2 turns.

Amok

Removes 1 random debuff from all allies. Places a 25% [Increase ATK] buff on all allies for 2 turns.
Cooldown: 4

Blood Burst [P]

Formula: EXCESSIVE_HEAL*0.5
When healed, will attack all enemies inflicting damage proportional to any surplus heal. Damage inflicted is equal to 50% of any surplus heal.
Cooldown: 1
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