Pelagus the Wavewalker vs Celendiel the Opal Guardian

Overall comparison

HERO Fraction Element Type Rarity Aura
Pelagus the Wavewalker Argonites Spirit Support Legendary Speed 28%
Place: Arena
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Pelagus the Wavewalker 60 6 20805 848 1343 115 15 50 30 10
Celendiel the Opal Guardian 60 6 17670 -3135 782 -66 1619 +276 98 -17 15 63 +13 40 +10 0 -10

Skills comparison

Pelagus the Wavewalker

Wavethrust

Formula: 2.2*ATK
Formula: 0.05*MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Attacks 1 enemy 3 times. Each hit has a 50% chance of stealing 5% of the target's Turn Meter. Fills all allies' Turn Meters by an amount equal to the total amount of Turn Meter stolen.

Rip Current

Removes all buffs from all enemies. Then has a 75% chance of placing a 30% [Decrease SPD] debuff and a 25% [Weaken] debuff on all enemies for 2 turns.
Cooldown: 5

Relentless Tide

Formula: MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Has a 75% chance of placing a [Block Passive Skills] debuff and an [Enfeeble] debuff on a target enemy for 2 turns. Also steals all Turn Meter from the target.
Cooldown: 4

Crushing Depths [P]

Formula: 0.15*MAX_STAMINA
Places a 100% [Ensnare] debuff on the enemy with the lowest Turn Meter for 2 turns at the end of this Champion's turn. This debuff cannot be resisted. Whenever an enemy has their Turn Meter increased by a skill, also fills this Champion’s Turn Meter by 15%. Occurs once per turn.
Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1