Phranox vs Narma the Returned

Overall comparison

HERO Fraction Element Type Rarity
Phranox Knight Revenant Spirit Attack Epic
Narma the Returned Knight Revenant Magic Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Phranox 60 6 14370 1409 936 97 15 60 30 0
Narma the Returned 60 6 19815 +5445 1002 -407 1255 +319 105 +8 15 50 -10 30 20 +20

Skills comparison

Phranox

Carve Through

Formula: 3.4*ATK
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Tender Mercies

Formula: ((TRG_BUFF_COUNT>0)*(4.6*ATK))+((TRG_BUFF_COUNT==0)*(9.2*ATK))
Attacks 1 enemy. Inflicts 100% more damage against targets without any buffs.
Cooldown: 3

Isolate

Formula: 1.8*ATK
Attacks 1 enemy 3 times. Each hit has a 50% chance of stealing 1 random buff from the target. Places a [Block Buffs] debuff for 2 turns if the target has no buffs after this attack.
Cooldown: 5
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Narma the Returned

Hell Crescent

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.

Weirding Dance

Formula: 6.5*ATK
Formula: 0.25*HP
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies. Heals all allies by 25% of this Champion's MAX HP.
Cooldown: 5

Toxin Trance

Formula: 6.8*ATK
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns. If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Cooldown: 5

Caustic Rebuttal [P]

Formula: (EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)<5)*(-0.05*DMG_MUL)*EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)+(EffectsAppliedOnTargetCountOfKind(ContinuousDamage_KindId)>=5)*(-0.25*DMG_MUL)
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%. Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.