Psylar vs Geomancer

Overall comparison

HERO Fraction Element Type Rarity
Psylar Dark Elves Void Support Epic
Geomancer Dwarves Force Attack Epic

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Psylar 60 6 18165 1123 969 105 15 50 30 0
Geomancer 60 6 15525 -2640 1343 +220 925 -44 94 -11 15 60 +10 30 0

Skills comparison

Psylar

Surge

Formula: 2*ATK
Attacks all enemies.

Toxic Cloud

Formula: 3.8*ATK
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Cooldown: 4

Leaden Legs

Formula: 0.4*MAX_STAMINA
Places a 30% [Decrease SPD] debuff on all enemies for 2 turns. Decreases the Turn Meter of all enemies by 40%.
Cooldown: 6
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Geomancer

Tremor Staff

Formula: 2.4*ATK
Attacks all enemies. Has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns.

Creeping Petrify

Formula: 6*ATK
Formula: 6*ATK
Removes all buffs from a target enemy, then attacks them. Steals all buffs instead if the target is under a [HP Burn] debuff placed by this Champion. Reduces the cooldown of Quicksand Grasp by 2 turns if the target is killed by this Skill while under a [HP Burn] debuff placed by this Champion.
Cooldown: 4

Quicksand Grasp

Formula: MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Fully depletes the target’s Turn Meter. Fills this Champion’s Turn Meter by the amount the target loses. Has a 75% chance of placing a [HP Burn] and a 25% [Weaken] debuff on the target for 3 turns.
Cooldown: 5

Stoneguard [P]

Formula: -0.15*DMG_MUL
Formula: DMG_MUL/0.85*0.15
Formula: -0.3*DMG_MUL
Formula: DMG_MUL/0.7*0.3
Formula: 0.03*TRG_HP
Formula: 0.03*TRG_HP
Decreases the damage all allies receive by 15% and deflects that damage onto each enemy under a [HP Burn] debuff placed by this Champion. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Whenever this Champion is attacked, deflects 30% of the damage instead. When deflecting damage, on each enemy hit, has a 30% chance of dealing additional damage equal to 3% of the target's MAX HP.