Pythion vs First Ax Tuskkor

Overall comparison

HERO Fraction Element Type Rarity Aura
Pythion Lizardmen Force Support Legendary Resist 60
Place: All battles
First Ax Tuskkor Ogryn Tribes Force Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Pythion 60 6 21135 870 1299 105 15 50 50 0
First Ax Tuskkor 60 6 15030 -6105 1476 +606 1101 -198 99 -6 15 63 +13 30 -20 0

Skills comparison

Pythion

Rapacious Staff

Formula: 3*ATK
Formula: 0.05*HP
Attacks 1 enemy 2 times. Heals the ally with the lowest HP by 5% of this Champion’s MAX HP after each hit.

Shed Skin

Formula: (0.1*REL_TRG_HP)+(0.05*REL_TRG_HP*unappliedStatusEffectsCount)
Removes all debuffs from all allies, then heals them by 10% of their MAX HP. Heals each ally by an extra 5% of their MAX HP for each debuff removed from them. Also places a [Block Debuffs] buff on all allies for 2 turns.
Cooldown: 4

Immortal Serpent

Formula: 0.5*TRG_HP
Formula: 0.5*MAX_STAMINA
Revives all dead allies with 50% HP and 50% Turn Meter, then places a 25% [Strengthen] buff on all allies for 2 turns.
Cooldown: 7

Overlay [P]

Formula: -0.05*DMG_MUL*REL_TRG_BUFF_COUNT
Allies receive 5% less damage from skills for each buff on them. Stacks up to 25%.
First Ax Tuskkor

Foe Mangler

Formula: 2*ATK
Attacks 1 enemy 2 times. Has a 25% chance of granting an Extra Turn.

Hatchet Barrage

Formula: 4*ATK*(1+0.1*BUFF_COUNT)
Attacks all enemies. The damage inflicted by this skill increases by 10% for each buff on this Champion. Decreases the cooldown of this skill by 1 turn if this attack kills an enemy. If this attack kills 2 or more enemies, grants this Champion an Extra Turn instead.
Cooldown: 4

First Ax's Fury

Formula: 3*ATK
Attacks 1 enemy 2 times. Before attacking, places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns. Will ignore [Shield] buffs. Grants an Extra Turn if this attack kills an enemy.
Cooldown: 4

Brutal Vehemence [P]

Formula: HeroCounterWithId(1)+1
Formula: 0.1*B_CRD*HeroCounterWithId(1)
Formula: HeroCounterWithId(2)+1
Formula: -0.05*DMG_MUL*HeroCounterWithId(2)
Each Extra Turn this Champion gets increases their C. DMG by 10% (stacks up to 50%). Each Extra Turn this Champion gets also decreases the damage they receive by 5% (stacks up to 50%).