Pyxniel vs Gamuran

Overall comparison

HERO Fraction Element Type Rarity Aura
Pyxniel High Elves Magic Support Legendary Resist 60
Place: All battles
Gamuran Shadowkin Spirit Support Legendary -

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Pyxniel 60 6 18825 1090 1233 103 15 50 30 20
Gamuran 60 6 19650 +825 1002 -88 1266 +33 109 +6 15 50 40 +10 0 -20

Skills comparison

Pyxniel

Mistress of Glamours

Formula: 3*ATK
Attacks 1 enemy. Places a [Perfect Veil] buff for 1 turn on the ally with the lowest HP.

Grip of Winter

Places a 60% [Increase DEF] buff and a 15% [Continuous Heal] buff on all allies for 2 turns, then attacks all enemies under [Freeze] debuffs. Places a 25% [Weaken] debuff for 2 turns on all enemies under [Freeze] debuffs.
Cooldown: 5

Icicle Barrage

Formula: 4.6*ATK
Attacks all enemies. Has an 80% chance of placing a [Freeze] debuff for 1 turn.
Cooldown: 5

Frostweaver [P]

Formula: 0.25*MAX_STAMINA
[Passive Effect] Immune to [Freeze] debuffs. Fills this Champion's Turn Meter by 25% every time an ally receives a [Freeze] debuff. [Active Effect] At the end of each enemy or ally turn, removes all [Freeze] debuffs from all allies. If there are multiple Champions in the team with this Skill, only one will remove the [Freeze] debuffs from all allies.
Cooldown: 5
Gamuran

Seal Scroll

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Block Active Skills] debuff for 2 turns.

Thief of Blood

Formula: 3*ATK
Attacks all enemies. Has an 80% chance of stealing all buffs from each enemy. After stealing, applies a [Buff Spread] effect, taking all buffs from this Champion and placing them on all allies.
Cooldown: 4

Dread Invocation

Formula: ((!relationTargetIsBoss&&!relationTargetIsMinion&&relationTargetBaseTypeId!=25400&&relationTargetBaseTypeId!=25410&&relationTargetBaseTypeId!=23250&&relationTargetBaseTypeId!=23260&&relationTargetBaseTypeId!=22920&&relationTargetBaseTypeId!=22930&&relationTargetBaseTypeId!=22730&&relationTargetBaseTypeId!=22740)*0.2*REL_TRG_HP)+(relationTargetIsBoss*0.2*HP)+((relationTargetIsMinion||relationTargetBaseTypeId==25400||relationTargetBaseTypeId==25410||relationTargetBaseTypeId==23250||relationTargetBaseTypeId==23260||relationTargetBaseTypeId==22920||relationTargetBaseTypeId==22930||relationTargetBaseTypeId==22730||relationTargetBaseTypeId==22740)*0.2*HP)
Can target dead or living enemies. If the target is dead, places [Block Revive] on them, then attacks all enemies. Each enemy will receive damage equal to 20% of the target enemy's MAX HP. If the target is a Boss' minion, the damage is equal to 20% of this Champion's MAX HP. This attack cannot be critical, and will ignore any [Shield] buffs and 100% of each target's DEF. If the target is alive, places a [True Fear] debuff on them for 2 turns and heals all allies by 20% of the target enemy's MAX HP. If the target is a Boss or a Boss' minion, the healing is equal to 20% of this Champion's MAX HP. The [True Fear] debuff cannot be resisted.
Cooldown: 5

Soul Charge [P]

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Revives 1 random ally with 30% HP and 30% Turn Meter each time an enemy is killed. Revives 1 random ally with 30% HP and 30% Turn Meter each time a [Block Revive] debuff is placed on an enemy.
Cooldown: 2