Pyxniel vs Morrigaine

Overall comparison

HERO Fraction Element Type Rarity Aura
Pyxniel High Elves Magic Support Legendary Resist 60
Place: All battles
Morrigaine Undead Hordes Magic Support Legendary Speed 19%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Pyxniel 60 6 18825 1090 1233 103 15 50 30 20
Morrigaine 60 6 19815 +990 1068 -22 1189 -44 112 +9 15 50 30 10 -10

Skills comparison

Pyxniel

Mistress of Glamours

Formula: 3*ATK
Attacks 1 enemy. Places a [Perfect Veil] buff for 1 turn on the ally with the lowest HP.

Grip of Winter

Places a 60% [Increase DEF] buff and a 15% [Continuous Heal] buff on all allies for 2 turns, then attacks all enemies under [Freeze] debuffs. Places a 25% [Weaken] debuff for 2 turns on all enemies under [Freeze] debuffs.
Cooldown: 5

Icicle Barrage

Formula: 4.6*ATK
Attacks all enemies. Has an 80% chance of placing a [Freeze] debuff for 1 turn.
Cooldown: 5

Frostweaver [P]

Formula: 0.25*MAX_STAMINA
[Passive Effect] Immune to [Freeze] debuffs. Fills this Champion's Turn Meter by 25% every time an ally receives a [Freeze] debuff. [Active Effect] At the end of each enemy or ally turn, removes all [Freeze] debuffs from all allies. If there are multiple Champions in the team with this Skill, only one will remove the [Freeze] debuffs from all allies.
Cooldown: 5
Morrigaine

Haunt With Hesitation

Formula: 4.9*ATK
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Shriek of the Banshee

Has a 75% chance of stealing all buffs from a target enemy. Also has a 75% chance of placing a [True Fear] debuff on all enemies for 1 turn. Will place a 50% [Decrease ACC] debuff for 2 turns instead if the target is a Boss.
Cooldown: 4

Velocimancy

Formula: 0.2*MAX_STAMINA
Formula: 0.2*MAX_STAMINA
Has a 75% chance of decreasing the Turn Meters of all enemies by 20%. Fills the Turn Meters of all allies by 20% and places a 30% [Increase SPD] buff on all allies for 2 turns.
Cooldown: 5

She Who Is Death [P]

At the start of each turn, places a 100% [Heal Reduction] debuff for 2 turns on the enemy with the lowest HP. This debuff cannot be removed, transferred, spread, or have its duration increased or decreased by enemies or allies.