Quargan the Crowned vs Sabrael the Distant

Overall comparison

HERO Fraction Element Type Rarity Aura
Quargan the Crowned Lizardmen Spirit Support Epic -
Sabrael the Distant High Elves Spirit Support Mythical Speed 33%
Place: Arena

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Quargan the Crowned 60 6 17670 903 1222 103 15 50 30 0
Sabrael the Distant 60 6 23790 +6120 1046 +143 1222 113 +10 15 50 30 20 +20

Skills comparison

Quargan the Crowned

Nature's Cycle

Formula: 4*ATK
Attacks 1 enemy. Has a 30% chance of increasing the duration of a random buff on a random ally by 1 turn.

Overgrowth

Formula: 0.15*TRG_HP
Heals all allies by 15% of their MAX HP and places a [Shield] buff equal to 15% of their MAX HP on all allies for 2 turns.
Cooldown: 4

Attunement

Formula: 0
Places a [Perfect Veil] buff and a 50% [Increase ATK] buff for 2 turns on all allies whose ATK is higher than their DEF. Places a [Block debuffs] buff for 1 turn and a 60% [Increase DEF] buff for 2 turns and on all allies whose DEF is higher than their ATK.
Cooldown: 6
- -
Sabrael the Distant

Hypnotic Bladework

Formula: 4*ATK
[Active Effect] Attacks 1 enemy. Places a [Sleep] debuff on the target for 1 turn. [Passive Effect] Instantly activates this skill against the enemy with the highest Turn Meter whenever an enemy's Turn Meter is increased by a skill. Occurs once per turn.

Perfection In Motion

Formula: 2.2*ATK
Attacks all enemies 2 times. Each hit steals all buffs from all enemies. Then applies a [Buff Spread] effect, taking all buffs from this Champion and placing them on all allies.
Cooldown: 4

Sneer of Disdain

Formula: 2.2*ATK
Formula: 0.3*MAX_STAMINA
Attacks all enemies 2 times. Each hit increases the cooldown of 1 of each enemy’s skills to the maximum. Also decreases the Turn Meters of all enemies by 30%. Then grants an Extra Turn.
Cooldown: 5

Metamorph

Formula: 1
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Cooldown: 4

Is That... It? [P]

Formula: -DMG_MUL
Formula: 0.03*DMG_MUL*HeroCounterWithId(1)
Formula: HeroCounterWithId(1)+1
This Champion receives no damage when attacked by enemies, including Bosses and their minions, out of their active turn. All allies except this Champion deal 3% more damage for each enemy skill that has had its cooldown increased by this Champion (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.