Ragemonger vs Gliseah Soulguide

Overall comparison

HERO Fraction Element Type Rarity Aura
Ragemonger Barbarians Void Attack Rare Attack 21%
Place: Campaign
Gliseah Soulguide The Sacred Order Force Defence Legendary Resist 60
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Ragemonger 60 6 12720 1211 969 98 15 57 30 0
Gliseah Soulguide 60 6 18660 +5940 826 -385 1509 +540 100 +2 15 50 -7 40 +10 20 +20

Skills comparison

Ragemonger

Recoup

Formula: 3.4*ATK
Attacks 1 enemy. Places a 7.5% [Continuous Heal] buff on this Champion for 1 turn if the hit is critical.

Toxin Flurry

Formula: 1.75*ATK
Attacks all enemies 2 times. Each hit has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns.
Cooldown: 4

Scorch Shot

Formula: 6*ATK
Attacks 1 enemy. Has a 40% chance of placing a [HP Burn] debuff for 2 turns.
Cooldown: 5
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Gliseah Soulguide

Glittering Slash

Formula: 3.2*DEF
Attacks 1 enemy. Has a 50% chance of placing a [Freeze] debuff for 1 turn. Also applies a [Debuff Spread] effect, taking all debuffs from the target and placing them on all enemies under [Freeze] debuffs.

Breath of Rime

Formula: 3.3*DEF
Attacks all enemies. Steals all buffs from all enemies. Places a 25% [Weaken] debuff for 2 turns.
Cooldown: 3

Everwinter

Formula: 0.15*MAX_STAMINA+(0.05*MAX_STAMINA*AppliedDebuffsCountEnemyTeamCurrentTurn)
Places a [Block Debuffs] buff on all allies for 2 turns. Has a 75% chance of placing a [Freeze] debuff on all enemies for 1 turn. Fills the Turn Meters of all allies by 15%. Fills the Turn Meters of each ally by an extra 5% for each [Freeze] debuff placed by this skill.
Cooldown: 5

Timeless [P]

Formula: (relationChance+0.25*EnemyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))/relationChance
This Champion's skills cannot be put on cooldown. Whenever an enemy tries to put either this Champion's skills or an ally's skills on cooldown, places a [Freeze] debuff on that enemy. The [Freeze] debuff cannot be blocked or resisted. Also has a 50% chance of denying the cooldown increase effect. That chance increases by 25% for each enemy under a [Freeze] debuff. Will not deny cooldown increasing effects from Bosses. Whenever an enemy tries to put either this Champion's skills or an ally's skills on cooldown, activates an [Instant Turn] effect on this Champion. Occurs once per turn.