Raglin vs Togron the Conjoined

Overall comparison

HERO Fraction Element Type Rarity Aura
Raglin Banner Lords Void Support Legendary Defence 33%
Place: All battles
Togron the Conjoined Ogryn Tribes Void Support Legendary Speed 20%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Raglin 60 6 20310 1156 1068 104 15 50 50 0
Togron the Conjoined 60 6 21315 +1005 958 -198 1200 +132 110 +6 15 50 40 -10 0

Skills comparison

Raglin

Repent

Formula: 1.6*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy 3 times. Fills the Turn Meter of 3 random allies by 15%. Allies can only have their Turn Meter filled once per turn by this Skill.

Mercy

Formula: (4*ATK)+(0.2*HP)
Removes all debuffs from all allies, and places a 50% [Increase ACC] buff and a 50% [Increase ATK] buff on all allies for 2 turns. Then heals all allies. The value of the heal is proportional to this Champion's ATK and HP.
Cooldown: 4

Miracle

Formula: 0.75*TRG_HP
Formula: MAX_STAMINA
Revives an ally with 75% HP and 100% Turn Meter. Also decreases the cooldowns of all the revived ally's skills by 3 turns.
Cooldown: 3

Blessed Invocation [P]

This Champion is immune to [Block Active Skills] debuffs and cooldown increasing effects.
Togron the Conjoined

Mash and Mangle

Formula: 5.7*ATK
Attacks 1 enemy. Has a 70% chance of applying a [Buff Spread] effect, taking 1 random buff from each ally and placing it on all allies.

Grub's Up!

Formula: 0.2*HP
Heals all allies by 20% of this Champion's MAX HP. Places a 30% [Increase SPD] buff on all allies for 2 turns. Also places a 15% [Continuous Heal] buff and a [Block Debuffs] buff on all allies for 2 turns.
Cooldown: 5

Brothers' Generosity

Formula: (0.2+0.02*removedEffectsCount)*MAX_STAMINA
Removes all debuffs from all allies. Increases the Turn Meters of all allies by 20% plus an additional 2% for each debuff removed. Then places a 50% [Increase ACC] buff on all allies for 2 turns.
Cooldown: 5

Fill Your Bellies [P]

Formula: !targetIsBoss*CooldownableSkillsUsedCountCurrentRoundByHero(producerId)*0.1*TRG_B_HP
Formula: !targetIsBoss*CooldownableSkillsUsedCountCurrentRoundByHero(targetId)*0.05*TRG_B_HP
Formula: 0.1*DMG_MUL
Formula: 0.2*DMG_MUL
Increases allies' damage dealt by 10% if they currently have less HP than their target. If an ally's HP is equal to or greater than their target's, increases their damage dealt by 20% instead. Increases this Champion's and each ally's MAX HP by 10% every time this Champion uses an active skill (stacks up to 50%). Resets each Round. Also increases each ally's MAX HP by 5% every time they use an active skill (stacks up to 50%). Resets each Round. Will not increase the MAX HP of Bosses.