Raglin vs Walking Tomb Dreng

Overall comparison

HERO Fraction Element Type Rarity Aura
Raglin Banner Lords Void Support Legendary Defence 33%
Place: All battles
Walking Tomb Dreng Knight Revenant Spirit HP Legendary HP 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Raglin 60 6 20310 1156 1068 104 15 50 50 0
Walking Tomb Dreng 60 6 23130 +2820 870 -286 1167 +99 99 -5 15 57 +7 50 0

Skills comparison

Raglin

Repent

Formula: 1.6*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy 3 times. Fills the Turn Meter of 3 random allies by 15%. Allies can only have their Turn Meter filled once per turn by this Skill.

Mercy

Formula: (4*ATK)+(0.2*HP)
Removes all debuffs from all allies, and places a 50% [Increase ACC] buff and a 50% [Increase ATK] buff on all allies for 2 turns. Then heals all allies. The value of the heal is proportional to this Champion's ATK and HP.
Cooldown: 4

Miracle

Formula: 0.75*TRG_HP
Formula: MAX_STAMINA
Revives an ally with 75% HP and 100% Turn Meter. Also decreases the cooldowns of all the revived ally's skills by 3 turns.
Cooldown: 3

Blessed Invocation [P]

This Champion is immune to [Block Active Skills] debuffs and cooldown increasing effects.
Walking Tomb Dreng

Corpsefire

Formula: 0.11*HP
Attacks 1 enemy 2 times. Instantly activates any [HP Burn] debuffs on the target after attacking.

Exalted Pyre

Formula: 0.23*HP
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff on all enemies for 2 turns. This debuff cannot be resisted.
Cooldown: 4

Death's Balance

Formula: 0.35*HP
Formula: 0.35*HP
Equalizes the HP of all allies, then attacks 1 enemy. The HP levels of all allies will be brought up to the level of the ally with the highest HP. The attack will ignore 30% of the target's DEF if the target's current HP is equal to or lower than this Champion's current HP. Will decrease the cooldown of the Exalted Pyre skill by 1 turn if the target's current HP is higher than this Champion's current HP.
Cooldown: 5

Fortress [P]

Formula: 0.30*DEALT_DMG
Formula: 0.3*DMG_MUL
Reflects 30% of the damage this Champion receives back to the attacker if this Champion has 50% HP or more. Deals 30% more damage instead if this Champion has less than 50% HP.