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Raglin vs Yakarl the Scourge

Overall comparison

HERO Fraction Element Type Rarity
Raglin Banner Lords Void Support Legendary
Yakarl the Scourge Barbarians Void Attack Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Raglin 60 6 20310 1156 1068 104 15 50 50 0
Yakarl the Scourge 60 6 16350 -3960 1597 +441 892 -176 95 -9 15 63 +13 30 -20 10 +10

Skills comparison

Raglin

Repent

Formula: 1.6*ATK
Formula: 0.15*MAX_STAMINA
Attacks 1 enemy 3 times. Fills the Turn Meter of 3 random allies by 15%. Allies can only have their Turn Meter filled once per turn by this Skill.

Mercy

Formula: 4*ATK
Removes all debuffs on all allies, then heals them. The heal amount is proportional to this Champion's ATK.
Cooldown: 4

Miracle

Formula: 0.75*TRG_HP
Formula: MAX_STAMINA
Revives an ally with 75% HP and a full Turn Meter.
Cooldown: 3
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Yakarl the Scourge

Axe of Allwinter

Formula: 1.8*ATK
Formula: -0.25
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Freeze] debuff for 1 turn. Will ignore 25% of the target's DEF against targets under [Freeze] debuffs.

Blizzard Rider

Formula: 6*ATK
Formula: MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: -0.5
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 3 turns and a 75% chance of placing a [Freeze] debuff for 1 turn. Also steals 100% of the target’s Turn Meter and places a 30% [Increase SPD] buff on this Champion for 3 turns. Will ignore 50% of the target’s DEF against targets under [Freeze] debuffs.
Cooldown: 4

Glaciate

Formula: 3.8*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. This chance increases to 100% against targets with 75% or more Turn Meter. This debuff cannot be resisted by targets with 75% or more Turn Meter.
Cooldown: 5

Lord of Ice [P]

Formula: (0.1*DMG_MUL*AllyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))+(0.1*DMG_MUL*EnemyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))
Formula: (-0.1*DMG_MUL*AllyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))+(-0.1*DMG_MUL*EnemyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))
[Passive Effect] Increases the damage this Champion inflicts by 10% for each Champion in battle under a [Freeze] debuff. Also decreases the damage this Champion receives by 10% for each Champion in battle under a [Freeze] debuff. [Active Effect] Places an [Unkillable] buff on this Champion for 1 turn whenever they kill an enemy under a [Freeze] debuff.
Cooldown: 3