Razelvarg vs Celendiel the Opal Guardian

Overall comparison

HERO Fraction Element Type Rarity Aura
Razelvarg Skinwalkers Magic Attack Legendary Speed 20%
Place: All battles
Celendiel the Opal Guardian High Elves Void Defence Legendary Defence 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Razelvarg 60 6 15030 1520 1057 110 15 63 30 0
Celendiel the Opal Guardian 60 6 17670 +2640 782 -738 1619 +562 98 -12 15 63 40 +10 0

Skills comparison

Razelvarg

Hopping Mad

Formula: ATK*(0.45*SPD/100)
Formula: 0.05*MAX_STAMINA
Attacks 1 enemy 3 times. Each hit will fill this Champion’s Turn Meter by 5%.

Night of the Rabbit

Formula: ATK*(1.5+SPD/100)
Formula: 0.1*HP
Attacks all enemies. Has a 75% chance of placing a [Leech] debuff for 2 turns. Heals this Champion by 10% of their MAX HP for each [Leech] debuff placed by this skill.
Cooldown: 4

Keep Up If You Can

Formula: ATK*(1.5+SPD/100)
Attacks all enemies. Places a 30% [Increase SPD] buff and a 50% [Increase ACC] buff on all allies for 2 turns before attacking.
Cooldown: 4

Built For Speed [P]

Formula: 5*HeroCounterWithId(1)
Formula: HeroCounterWithId(1)+1
Each [Increase SPD] buff placed by this Champion increases this Champion's SPD by 5 (Stacks up to 100).
Celendiel the Opal Guardian

Opal Thrust

Formula: 3*DEF
Formula: 3*DEF
Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Agent Of Light

Formula: 4.1*DEF
Formula: -0.25
Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.
Cooldown: 5

Eternal Defender

Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Formula: 3.4*DEF
Formula: DMG_MUL*((0.05*REL_TRG_BUFF_COUNT)+(0.05*REL_TRG_DEBUFF_COUNT))
Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.
Cooldown: 6

Glittering Guardian [P]

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.
Cooldown: 1