Rector Drath vs Gamuran

Overall comparison

HERO Fraction Element Type Rarity
Rector Drath Knight Revenant Force Support Epic
Gamuran Shadowkin Spirit Support Legendary

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Rector Drath 60 6 17010 1035 1134 109 15 50 30 0
Gamuran 60 6 19650 +2640 1002 -33 1266 +132 109 15 50 40 +10 0

Skills comparison

Rector Drath

Scepter of Authority

Formula: 4*ATK
Attacks 1 enemy. Has a 35% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Necro Mutation

Formula: 0.2*HP
Heals all allies by 20% of this Champion's MAX HP. After healing, places a [Perfect Veil] buff for 2 turns on all allies with full HP. Places a 15% [Continuous Heal] buff for 1 turn instead on all allies with less than 100% HP.
Cooldown: 5

Spirit Form

Formula: 0.6*TRG_HP
Formula: 0.6*MAX_STAMINA
Revives a single ally with 60% HP and fills their Turn Meter by 60%. Places a [Perfect Veil] buff on them for 3 turns.
Cooldown: 6

Master of Ghosts [P]

Formula: 0.1*TRG_HP
Formula: 50
Whenever an ally under a [Veil] or [Perfect Veil] buff gets a turn, heals them by 10% of their MAX HP. Also increases the RES of allies under [Veil] or [Perfect Veil] buffs by 50. [Will only increase RES once per ally if there are multiple Rectors on the team.]
Gamuran

Seal Scroll

Formula: 2*ATK
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Block Active Skills] debuff for 2 turns.

Thief of Blood

Formula: 3*ATK
Attacks all enemies. Has an 80% chance of stealing all buffs from each enemy. After stealing, applies a [Buff Spread] effect, taking all buffs from this Champion and placing them on all allies.
Cooldown: 4

Dread Invocation

Formula: ((!relationTargetIsBoss&&!relationTargetIsMinion&&relationTargetBaseTypeId!=25400&&relationTargetBaseTypeId!=25410&&relationTargetBaseTypeId!=23250&&relationTargetBaseTypeId!=23260&&relationTargetBaseTypeId!=22920&&relationTargetBaseTypeId!=22930&&relationTargetBaseTypeId!=22730&&relationTargetBaseTypeId!=22740)*0.2*REL_TRG_HP)+(relationTargetIsBoss*0.2*HP)+((relationTargetIsMinion||relationTargetBaseTypeId==25400||relationTargetBaseTypeId==25410||relationTargetBaseTypeId==23250||relationTargetBaseTypeId==23260||relationTargetBaseTypeId==22920||relationTargetBaseTypeId==22930||relationTargetBaseTypeId==22730||relationTargetBaseTypeId==22740)*0.2*HP)
Can target dead or living enemies. If the target is dead, places [Block Revive] on them, then attacks all enemies. Each enemy will receive damage equal to 20% of the target enemy's MAX HP. If the target is a Boss' minion, the damage is equal to 20% of this Champion's MAX HP. This attack cannot be critical, and will ignore any [Shield] buffs and 100% of each target's DEF. If the target is alive, places a [True Fear] debuff on them for 2 turns and heals all allies by 20% of the target enemy's MAX HP. If the target is a Boss or a Boss' minion, the healing is equal to 20% of this Champion's MAX HP. The [True Fear] debuff cannot be resisted.
Cooldown: 5

Soul Charge [P]

Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Formula: 0.3*TRG_HP
Formula: 0.3*MAX_STAMINA
Revives 1 random ally with 30% HP and 30% Turn Meter each time an enemy is killed. Revives 1 random ally with 30% HP and 30% Turn Meter each time a [Block Revive] debuff is placed on an enemy.
Cooldown: 2