Reinbeast vs Alice the Wanderer

Overall comparison

HERO Fraction Element Type Rarity Aura
Reinbeast Skinwalkers Force Defence Epic -
Alice the Wanderer The Sacred Order Magic Attack Legendary Attack 30%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Reinbeast 60 6 18660 826 1233 94 15 50 45 0
Alice the Wanderer 60 6 16020 -2640 1443 +617 1068 -165 99 +5 15 63 +13 30 -15 10 +10

Skills comparison

Reinbeast

Caning

Formula: 3.7*DEF
Attacks 1 enemy. Places a 15% [Continuous Heal] buff on the ally with the lowest HP for 1 turn.

Open Slay

Formula: 3.1*DEF
Formula: 1*TRG_HP
Attacks 1 enemy 2 times. Revives a random ally with full HP if this attack kills the enemy.
Cooldown: 5

It Glows

When an ally is attacked, places a [Shield] buff equal to 35% of this Champion's MAX HP on that ally for 2 turns. Occurs once per turn. Will not place a [Shield] buff on this Champion.
Cooldown: 2
-
Alice the Wanderer

Vorpal Sword

Formula: 1.7*ATK
Formula: 1.7*ATK
Attacks 1 enemy 2 times. Places an extra hit if the target has any active skills on cooldown. Each hit has an 80% chance of decreasing the duration of a random buff on the target by 1 turn.

Clockwork Cyclone

Formula: 4.2*ATK
Formula: 0.15*MAX_STAMINA
Formula: 0.15*MAX_STAMINA
Formula: 0.3*MAX_STAMINA
Attacks all enemies. Has a 75% chance of increasing the cooldowns of all enemy skills by 2 turns. Also has a 75% chance of decreasing each target’s Turn Meter by 15%. If at least one of a target’s skills has its cooldown increased to the max, decreases their Turn Meter by 30% instead.
Cooldown: 4

Queenslayer

Formula: 5*ATK
Formula: 5*ATK
Attacks 1 enemy. Will ignore 20% of the target’s DEF. If the initial target is killed, also attacks the enemy with the lowest HP. Will also ignore 20% of the target’s DEF.
Cooldown: 4

Tick Tock [P]

Formula: 0.03*DMG_MUL*relationTargetCooldownsSum
[Passive Effect] Whenever this Champion attacks, inflicts 3% more damage to each target for each turn remaining on all of their skills' cooldowns. The bonus damage is counted individually for each target. [Active Effect] Resets the cooldown of one of this Champion’s skills each time they kill an enemy. Occurs once per skill.
Cooldown: 3