Riscarm vs Yakarl the Scourge

Overall comparison

HERO Fraction Element Type Rarity Aura
Riscarm Banner Lords Spirit Defence Rare Defence 20%
Place: Crypts
Yakarl the Scourge Barbarians Void Attack Legendary Attack 33%
Place: All battles

Stats comparison

HERO LVL STARS HP ATK DEF SPD C.RATE C.DMG RESIST ACC
Riscarm 60 6 16680 705 1211 95 15 50 40 0
Yakarl the Scourge 60 6 16350 -330 1597 +892 892 -319 95 15 63 +13 30 -10 10 +10

Skills comparison

Riscarm

Thundering Impact

Formula: 3.45*DEF
Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn.

Tower Above

Formula: 3.8*DEF
Attacks all enemies. Places a [Shield] buff on this Champion for 2 turns equal to 20% of their MAX HP.
Cooldown: 4

Stand Proud

Places a [Counterattack] buff on a target ally for 2 turns. Also places a 30% [Increase DEF] buff on all allies for 2 turns.
Cooldown: 6
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Yakarl the Scourge

Axe of Allwinter

Formula: 1.8*ATK
Formula: -0.25
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Freeze] debuff for 1 turn. Will ignore 25% of the target's DEF against targets under [Freeze] debuffs.

Blizzard Rider

Formula: 6*ATK
Formula: MAX_STAMINA
Formula: -CHANGED_STAMINA_AMOUNT
Formula: -0.5
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 3 turns and a 75% chance of placing a [Freeze] debuff for 1 turn. Also steals 100% of the target’s Turn Meter and places a 30% [Increase SPD] buff on this Champion for 3 turns. Will ignore 50% of the target’s DEF against targets under [Freeze] debuffs.
Cooldown: 4

Glaciate

Formula: 3.8*ATK
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. This chance increases to 100% against targets with 75% or more Turn Meter. This debuff cannot be resisted by targets with 75% or more Turn Meter.
Cooldown: 5

Lord of Ice [P]

Formula: (0.1*DMG_MUL*AllyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))+(0.1*DMG_MUL*EnemyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))
Formula: (-0.1*DMG_MUL*AllyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))+(-0.1*DMG_MUL*EnemyTeamAppliedEffectsTotalCountOfKind(Freeze_KindId))
[Passive Effect] Increases the damage this Champion inflicts by 10% for each Champion in battle under a [Freeze] debuff. Also decreases the damage this Champion receives by 10% for each Champion in battle under a [Freeze] debuff. [Active Effect] Places an [Unkillable] buff on this Champion for 1 turn whenever they kill an enemy under a [Freeze] debuff.
Cooldown: 3